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Showing results for tags 'rewards'.
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Ahoy Mateys! Do ye fancy making some Gold or Marks? There be some Scallywags causing trouble for us Gentlemen o' fortune. I want these Scurvy dogs sent t' Davy Jones' Locker! or if ye capture der ship! Ya can keep it! Just send the Captain to us honest folk to be keelhauled! Aslong as ye get them in the open sea! No Port battles! and show the evidence of t' demise here! Ya shall get the gold by one of t' free ports! You can't sink someone of ye own nation! Unless pirate ofcourse! But if someone in the Nationals Sinks one of these Scurvy Dogs I be a honest pirate n' pay up
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Could you have a popup box that states what you receive from the chests to avoid having stacked items being lost to the abyss of messy warehouses? This way we could find out just how many basic hooks we receive from mission chests. xD Thanks and provide opinions.
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Would it please our benevolent Devs to add some kind of actual viable reward system for partaking in the antics that is player. Verses. Player. Personally I'm getting very poor in game due to the lack of any actual ability to generate income from PvP - in the PvP server. Atm the only true profit from PvP is if you capture the enemy ship, which, let's be honest, is only useful if they have a good ship,,,,, and to point out: the ones with good ships, 1 aren't alone, 2 aren't stupid, 3 will probably sink you anyway (most of the time) The dubs kind of reward is meh, not worth the r
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Clarification: this post is about adjusting PvP marks distribution between two or more players who sank a ship. I would suggest to increase damage to 25 damage per crew (as opposed to current 15), as well as drastically increase damage for sails. Reason - killing 500 crew in Santi is harder than lowering just one side to 40% and gives a more significant advantage in battle. Killing sails is now also critical and requires more skill with limited chain. During battles usually everyone tries to kill sides, while people who are asked to chain and rake feel they are mis
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Rewards: 1 Officer representing your character as 1st Corps Commander (his Rank depends upon difficulty). The Officers Rank at the Barracks varies (you can reload your last battle savegame, before camp, to reset Barracks until you get 2 Bde. Generals). + The Potomac Fort * CSA * Slots: 0(0) Fixed Troops · The Civil War Campaign Medal · Career Points +1 $33000 Men 2100 Reputation: +15 Government: - 2000 Springfield M1842 (4) - 2000 M1841 Mississippi (4) - Brig. Gen. James Archer (4) #1861 1st Manassas Campaign + Newport
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TL;DR Hard work and skill needs to be rewarded. For the story to be understood, chapter 1 must be read. Except for the part of the entertainment modifier, this I want to do differently. It'll still address the same issues, prevent damage farming and reward good gankees. The amount mentioned in chapter 1 will no longer be gold, but rather (battle) points. The winner(s) receiving a bonus of 100% (/ 2x). XP and Combat Marks can remain the same. Gold however should become quite a different structure. The value (/cost) of everything sunk, including cargo and repairs
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Just a thought: Different paints could be handed out for different rewards, some of them being specific to that exact ship. * Red paint: PvP only. This exact ship has killed at least 1500 total enemy crew. Only counts actual cannon shots, not deaths due to sinking. * Black paint: PvP only. This exact ship has sank at least 5x its own BR worth of enemy ships. So a 100 BR ship can be black after sinking (kill credit, not assist) 500 BR of enemy ships. * White paint: PvP only. Dealt at least [I don't know] total damage to enemy sails. "Exact ship" meaning the stat is tracked fo
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I have reported this as a bug using f11 in game, however there has been some debate as to weather it is a bug or an intended mechanic. The problem is that I never receive battle rewards for Pirate vs Pirate ai battles. The screenshots attached show my pre-battle amount of gold as well as my post-battle amount of gold which are the same, despite the history log showing that I should have received 40+ thousand gold for the battle. This has happened on three occasions now, against pirate ai ships of the line. I have waited over an hour and tried restarting my game however I never receive the
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Would like to have these men and units in the game for recruitment or rewards for completing a battle. CSA: officers: James Kemper William T. "Bloody Bill" Anderson John Singleton Mosby "The Gray Ghost" Joseph Johnston Edmund Kirby Smith Edward Porter Alexander Barnard Bee Patrick Cleburne Benjamin Terry Wade Hampton William Quantrill Units: The Alabama Brigade Louisiana Tigers Orphan Brigade Shelby's Iron Brigade Stonewall Brigade Texas Brigade Laurel Brigade Terry's Texas Rangers Hampton's Leg
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CALLING ALL CAPTAINS! Streamers and recorders welcomed! This poll is to see which event most people are interested in. I am hoping to see huge participation from all nations and provide captains with rewards for completing specific goals, courtesy of yours truly. The event will be either Friday or Saturday nights, the last event of the evening, depending on which event most people vote for. Possible goals: Capture a certain ship with a certain ship Capture/Kill a certain player Most kills when out-numbered Out-gunned, but not out-sailed (killing larger ship) Lon
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I was thinking about this game and something to increase the level of action in it. What I have noticed: The Game is Fun! The game is an insane amount of fun. In battles, especially against other players, the excitement, or horror is there. The tension flows with tides of battle, and peaks in both frustration and glorious success. Even before the battle starts, as you spot your enemy, or prey, you feel the action of Naval Action. Even after a hard won battle, another battle may be waiting outside of the battle which just adds to the excitement of the game. The Ship Buildin
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TL;DR Hard work and skill needs to be rewarded. Hearing reports of a British 6th rate fleet near Baxo Nuevo, I quickly readied my Suprise and set sail to intercept. With The Lone Wolf scouting out their movements I had no trouble lining myself up for the gank. There I was happily fighting along side some British flies. I almost had them, when I was forced into a surrender. Then gasp, only 16076 gold and 189 XP for such a good gank, fight and general entertainment? Not to mention the other party not getting too much, because hey, I surrendered. What would you do
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So I had an incident when crafting. I got some recipes as a reward (Constitution, Ingermanland, and Essex) but did not have enough room in my warehouse so I lost 2 of the three. So this got me thinking- what if the recipes that can't fit in your warehouse become redeemables? Or all recipes are redeemables?
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- redeemables
- crafting
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