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Posts posted by Leviathan
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Surely Sir your better half has told you its not size sir (or in your case how quickly it grows) its how you use it!
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Ctrl + H hides the UI
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You're welcome. Besides, we had to drink the beer before David's goats found it. You know how they like their beer. Party animals
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I can echo the others that I'd be happy to fight the British with you if possible. I'm not sure but I am assuming that unless there is some negative 'rep' between the two nations based on some in-game metric they should be able to fight a common enemy. It's all speculation though so I guess we'll have to wait and see how it works out.
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Did you disconnect any during the battle and then reconnect? Usually when this happens to me the damage decals will appear exaggerated (both hull and sails) like this once I reconnected.
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I don't believe so. They will typically post in the "News and Announcements" section when they send out a new batch.
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I'm surprised it shows up anywhere really. I have the original on my computer that I made a few years ago. Anyway, back on topic I don't want to hijack your thread.
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If you guys like this game and you like to read, you will love these Books
I'am reading them right now!
Hey! You stole my avatar! Ready the cannons!!!
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I think the waves were larger then than what we have now on the current storm map. Also the waves didn't get clipped on the edges.
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I remember when the reload rings where right in the middle of the screen. Now that was an aiming aid. You could hit a pimple on a gnat's butt at 500 yards.
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Default login was the method before the game moved to Steam. Only the people who were in testing before then can use it as far as I know.
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You're welcome and thank you for the kind words.
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Primary is in Germany but they have also recently added a US based one for some instances.
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As soon as you log on the time switches to whatever timezone you are in. The developers are not responding because they are most likely asleep as I said in my previous post. At this point they are a very small team of less than 10 so they do not have the ability to sit on the forums 24 hours a day. Yes, you are frustrated because the game is down but they will resolve it quickly as soon as they are aware.
This game has been remarkably stable with very minimal downtime for an alpha. Step back and take a deep breath and show them some patience.
so im having the same issue but i have a friend who is playing the game right now explain how that works out?
I have no idea and I am not aware of anyone playing the game. Everyone that I have talked to has been unable to access the game since we all got disconnected a few hours ago.
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Very likely a server issue. It's still very early in the morning for the developers so they may not be awake to be aware of the issue. They will get it addressed once they see it.
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This has only happened a few times before and the last time was due to a server issue. I'm assuming it's the same this time as it happened the same way.
Once they are aware of the issue they will get it up and running quickly.
It's not even 7AM there so they may not be awake yet to see the server is down. Keep in mind this is early Alpha and bugs and problems WILL happen.
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You have done everything correctly. The 'test idea please ingore' thing is correct although a little odd. When they receive the next batch of keys from Steam you will get an email with your activation key. It will be sent to the email tied to that paypal account so you would have to adjust the permissions in your email options.
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I'm not sure but keeping checking the server status thread for updates http://forum.game-labs.net/index.php?/topic/649-server-status-updates-servers-are-on/page-14#entry62820
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Servers are down currently.
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but I still want Rattlesnake now!
You and me both
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I've almost 40 hours, if not more, already. At $1/hr, where can you go for that kind of value?
I'm averaged down to less than $.06 an hour if that tells you how much I like the game.
I've had more fun in this alpha and prior to sea trials than about any game i've played even with the limited content. I am anxiously awaiting open world however.
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You can freely move around in scope view without effecting your last cannon angle, but you must be careful that you don't move going between the two views. In my experience if you were in a small ship such as a Lynx it was probably do to the ship moving on the waves or a slight change in heel due to the wind. By the sounds of it falling way short I'd say that is what happened.
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While I appreciate the fact that the dev team throws it to us to pick which ships will be included into the game, something is becoming painfully obvious. There will be a preponderance of British and American ships. Spain, France, Denmark, Sweden, Russia all had pretty nice designs, let alone the Dutch. All of which at this rate, if the pattern holds, will have very few ships.
Keep in mind that these player-selected ships will ultimately make up a minority of the ships in the game. The developers will make sure all the holes get filled with the ships that they are developing now or in the future. A Dutch ship is currently leading the poll after all.
Player-selected ships 2015 - Final poll
in Shipyard
Posted
The rate at which it has closed has me a little suspicious. It could be coincidence however.