Jump to content
Game-Labs Forum

Wind

Members2
  • Posts

    480
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by Wind

  1. @adminShips do need to roll more on OS and even more during storms. Water Splash size (on bow) must be increased as well and even leave water drops on screen from time to time. Water splash must also fly through the deck. 

    Dip

    cruising-nightmare-1.jpg

    *when sailing there is always that one big wave that makes you all wet...it happens from time to time

    • Like 2
  2. yU5Mh-22BPSEcpu0T5IF_NUpR3dlGNVp6su4gvZN

     

    ST. PETERSBURG, May 27. /TASS/. The Poltava, a replica of Russia’s first 54-gun battleship of the same name built in the Peter the Great times, was floated out in St. Petersburg on Sunday.

    "Russia’s glorious naval victories were forged at Petersburg’s shipyards. The 54-gun battleship Poltava was the first to be built at the Admiralty Shipyards. Now, 300 years after that, we decided to make a replica of that legendary ship in a show of respect. The ship was named after Russia’s glorious victory over Sweden in the Battle of Poltava. History of the Poltava ship is a glorious page in history of the Russian Navy. It is a legendary ship among much more other legendary ships," CEO of Russia’s gas giant Gazprom Alexei Miller said at a floating-off ceremony.

    "We see a unique ship - it is a full-scale replica of Russia’s first battleship that was built according to the design and with personal participation of our great Emperor Peter I," said Commander-in-Chief of the Russian Navy Vladimir Korolyov.

    The Poltava, Russia’s first battleship, was floated out at Petersburg’s Admiralty in 1712. The design was drawn by Czar Peter the Great. The ship took part in the Great Northern War between Russia and Sweden and was operational till 1725 to be disassembled in the 1730s when it went obsolete.

    Detailed info:

    https://modelshipworld.com/index.php?/topic/12395-replica-poltava-1712-russian-ship-of-the-line/&

    More photos:

    xY5XYrA8uck.jpg.89a290b59f51a0c4b807992e

    N2YdY-bV-gI.jpg.dc51a5a8806554a7ad083152

    xJ7f9WMxoMw.jpg.2968a8ac1b8ed371ebb0affb

    • Like 10
  3. 5 hours ago, qw569 said:

    The cannons falls from the NPC. Medium cannons are available in all ports.

    All this kills the economic activity of players.

    I think EU trader must have a timeout (27 hours) for the execution of contracts. A time-out gives the player the opportunity to sell goods on contracts.

    You want me to hit 10 fleets that require at least 15 minutes search and up to 30 kill time? Just to hope they might drop not even full broadside of guns that I do not need? In other words at least 3 real hours just to maybe get the guns inside enemy waters? 

    I do not need mediums, I need long. If there are no long guns in ports I want to buy them for $$ as DLC and have them auto mount. 

    I need guns right now and I don’t want to place contracts and hope to get them. My targets exist today and not tomorrow.

  4. 7 minutes ago, Coraline Vodka said:

    Nothing wrong  with mediums

    I do not need mediums, I need longs. lol and Ports do not have it in stock, I offer to pay $$$ for the ones in DLC, but no one wants to take it. Why? :)

    ex. I am getting tickets to fly to another country in the same plane as everyone else and want to get 1st class seat. They have many free seats available, but public tells me no I have to use Economy like everyone else...I wave money at the Airline, but public says no. Do we listen to public? 

  5. The whole point of this post is to show you why we do not have population and never will. Also, it will be very difficult for Devs to implement any decent income model. Game forces player to spend hours and hours just to prepare for a 1 time battle. NA doesn't even smell with Action. Few same vets sail around kill noobs, Clan takes port from another clan then gives it back and that is all we got left. I hope you get my point. 

     

    P.S. Privateers do not share their location. I hunt where I can make money.  

     

  6. 7 minutes ago, z4ys said:

    You already have the option to do that in any port you can build an outpost. Do you know the story of the "Forgetful Squirrel"? You just have to think 1 step ahead 😉

    There is no such thing as one step ahead. Content is missing and any option to acquire it is not available. 

    I do not want to spend hours planing outposts, logistics transportation etc.. I want to park my ship in a port and get the guns I need. wtf... 

    Why use word Action in game title then? It should be called Naval - Think One Step Ahead Before You Will See Action

  7. 5 minutes ago, z4ys said:

    You really defeat the purpose of the remaining rvr. Do you see that?

    explain and do not tell me I should not have an option to refit my guns in any port that does not have those guns on sale even if I am willing to spend $. 

  8. 5 minutes ago, z4ys said:

    so where you want to use the gun packages? and they have no guns for a reason 😉

    What do you mean where? anywhere in any port that allows my warshipto enter. If I need to refit my guns fro mcaros to longs I want to be able to have them in my redeemables ready. Click 123, set sail.. 

  9. 4 minutes ago, z4ys said:

    you can just bring more guns to your port :D

    I have no port in enemy waters because it's enemy territory. Ports that allow my warship to enter have no guns. :) So, if port has no guns I want to spend $ and buy them from devs...

  10. 5 minutes ago, Hethwill said:

    Wind...

    You are terribly wrong there. Z, if anything has been one of the most prolific corsairs away from home waters in the last 3 years.

    So cut the "you don't have a clue" chit chat to make your point.

    Point is I can't refit guns on the go. Ports are empty. Ports are empty because econ is broken. Econ is broken because population is low. I could be wrong here ;)

    I want to have an option to sail inside enemy waters, use caros in one fight, pop out then go to port and refit to longs, but port has no longs. What should I do? and I only have limited game time. 

  11. 7 minutes ago, z4ys said:

    But why are they lazy? ANd why you are at the wrong spot?

    Wrong spot? there is no wrong spot when you are hunting. I hunt in enemy waters and not my home waters. It looks to me that this game is designed to keep you close to your capital port and punish you for leaving. If game punishes me for leaving my home waters by not having content I need(or other options to acquire it) then this is a problem and a big one. 

    I don't have option to refit my guns to any type I want at any given time because ports do not have them. Carrying all types of guns on board is silly.

     

  12. 9 minutes ago, Hethwill said:

    You do. We all crash test dummies :) 

    Rulebook states:

    - Medium cannons are available everywhere.

    - Longs and Carronades are exclusively player crafted. Plan accordingly.

     

    Limiting content instead of fixing a problem. So, you want me to stay next to my home waters all the time because only they have guns I need? Who designed this? 

  13. 6 minutes ago, z4ys said:

    instead of reducing content for crafters and merchant players come up with something that adds content. That makes it easier for such players to know where to sell and what to sell.

    Crafters are lazy to supply all ports, stop dude. If you are so vocal go and fill all ports in game with all types of guns. Do you understand what I am saying, if port has no guns supplied I go and spend $$$ and go pvp. If port has guns then I provide business to those who supplies ports. 

    Leaving me without guns in a remote port with no option to acquire them is BS. 

  14. 2 hours ago, Sento de Benimaclet said:

    No. Do a DLC of cannons when you can now build them yourself sincerely I do not see sense. If you create a reserve of long cannons and carronades in your warehouse you can always use them in case of emergency. If they put us DLC's (the less the better) that contribute really important things to the game, that will improve it and here we will remain faithful to the noise of the cannon. Regards.

    Ports away from home do not have guns I need is the problem, do you understand it of not? or do I have to use guides for dummies? 

    So, if ports do not have guns that I need I want to spend real $ and buy them and have that option available. 

    I will spend $15 and get 135 - one time use gun packages for the next 135 ships and I will not need to worry about fitting. Just use it, fit my ship and back to action.  

  15. 1 hour ago, Liq said:

    Tbh I dont see a problem as long as those type of dlc guns stay untradable / unsellable and dont have a bonus to regular guns

    At least you understand what I mean, there is not many left like us and we should unite in a fight to Greatness. :)

  16. 47 minutes ago, Fenris said:

    You forget that THIS IS A GAME, not a freaking simulation. People are supposed to have fun, and not having a 100 % simulation of sailing ages. Otherwise i suggest we sail 1:1 in OW. Now that would be realistic, wouldn`t it?

    In your case KPR to Savanna having a bad wind , 2 hours. Awesome!

    Totally realistic.

    Now quit spamming crap here.

    Game already tilted towards simulation, there is no way back at this point. Making Naval Action more historically accurate is always welcomed by many.

  17. 36 minutes ago, Trashumi Fujiwara said:

    You can craft your ship in a place where you can get your cannons (your capital etc) and then TP the ship anywhere else or sail it by yourself.

    are you really going to pay 7$ for a package of cannons? suggestions like this transform games like this in to P2W games. 
    If you are looking for this mechanics go play War thunder, world of warships or similars

    I will pay I said it. They will sit in my redeemables tab and I will use them when there is none on the market. Any more questions?

  18. 48 minutes ago, Fenris said:

    You forget that THIS IS A GAME, not a freaking simulation. People are supposed to have fun, and not having a 100 % simulation of sailing ages. Otherwise i suggest we sail 1:1 in OW. Now that would be realistic, wouldn`t it?

    In your case KPR to Savanna having a bad wind , 2 hours. Awesome!

    Totally realistic.

    Now quit spamming crap here.

    Freedom of expression baby, already forgot it? My suggestions will stay here and I will continue to post ideas without any delay. 

    P.S. your latest activity is worrying, moderators please keep an eye on this guy /\

  19. 3 minutes ago, Sella22 said:

    Tough luck.

    Open my eyes to what? That if i throw money on the screen the all my problems should be solved? What kind of logic is that.

    Why not? if players lazy to craft and fill every port with all types of guns then I want to pay $ for them and have them at my fingertips when I need them. 

    I will then go pvp and you will sit in port without guns. Deal? or should we both sit in port and wait for a miracle? 

×
×
  • Create New...