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Everything posted by Felix Victor
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Patch 30: General feedback
Felix Victor replied to admin's topic in Patch Feedback and General discussions
Good to know. I guess, it is not contained in the API data. Will check later. -
Patch 30: General feedback
Felix Victor replied to admin's topic in Patch Feedback and General discussions
Nouvelle Orléans didn't drop white oak before. However, I don't know whether it currently has white oak as a clan ressource. -
Patch 30: General feedback
Felix Victor replied to admin's topic in Patch Feedback and General discussions
I guess, it is there: select rare woods under "show goods' relation". Cannot check whether it is correct though. -
Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Hotfix v8.4.5 2019-03-03 ship compare: sailing profile colours improved- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Does anyone know how to properly derive or calculate ship turn rates? Maybe @qw569 , @SS Minnow or @jodgi?- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Hotfix v8.4.4 2019-03-02 patch 30: correct ship thickness ship compare, wood compare: properly uses absolute and percentage modifiers (e.g. cartagena caulking +5 thickness, navy structurce + 5% thickness)- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Hotfix v8.4.3 2019-03-02 patch 30: correct ship hp Thickness for sides, bow, stern, hull and masts are not correct, meaning too low. Does anyone know where to find the up-to-date data? I have used the game xml files but they were not updated for thickness. Any ideas? Found it, my bad @qw569- 1,326 replies
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Patch 30: General feedback
Felix Victor replied to admin's topic in Patch Feedback and General discussions
We tried three group kill missions (3 players in 1st rates, all in one group); each mission was always started with 'join as group': 1st try: only one player entered 2nd try: only two players entered 3rd try: only one player entered It's a bug, I guess. -
Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Hotfix v8.4.2 2019-02-28 patch 30 ship and cannon data (the rest was updated automagically) Some ship data are incorrect (like hp), will be updated tomorrow- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Hotfix v8.4.1 2019-02-25 port circles colours corrected ('show per port')- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Unintended consequence of my fiddling with CSS. Will fix it this week. Thanks for the report.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
v8.4 2019-02-24 new: ship compare data can be shared. Just select the 'copy' button in game tools | compare ships and share your best ship configuration. new: list of ships corrected: ship compare graphics some bugfixes- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Updated beta version at https://na-map-test.netlify.com/: Ship compare data can be shared. Just select the 'copy' button in game tools | compare ships and share the link. Please test 🥂 Share your best ship configuration!- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
No, it does not. Does anyone have the current caps?- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Possible trades for players.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Looks like a too old Firefox version (< 62). Update to current version 65, if you can.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Works here. Try ctrl f5 first. Report errors from the console (ctrl shift k).- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Just click the 'info' button in the right column. 😁- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Exactly.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
All rig refits are missing as I can't calculate their impact (main sail force, jib force, spanker sail force). @SS Minnow has some related data in his Naval Action Explorer which I might incorporate in the map tools if he allows it and I can find the time doing it. Thanks for the report.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
v8.3.1 2019-02-12 firefox: ports on the right side are clickable again grid lines added 'show grid' default 'off'- 1,326 replies
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Event Log suggestion
Felix Victor replied to Manbot's topic in Current Feature Improvement Suggestions
Check my map and use 'select ports | port capture fixed date range | this/last week' https://na-map.netlify.com -
Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
I have just found a fix. Will be deployed soonish. Might also find something for the grid lines.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
v8.3 2019-02-10 improved: ship compare with upgrades (perks, trims, permanent and knowledge) some bugfixes- 1,326 replies
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