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DarkTerren

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Everything posted by DarkTerren

  1. well to be fair this is the creator of UG Civil war and Gettysburg
  2. is that including or excluding the lordnelson class
  3. I disagree the main draw of this game is the customization. It is an important part. So you cant separate them. If your so worried about cvs making ships obsolete you might as well remove all the destroyers and crusiers. The final missions already show that BB make every other class obsolete. Also unlike some im still going to play the game if i dont get what i want . You want a good game that has all this without the carrier you have rule the waves 1. I plan on picking up rtw2 instead of the first one since carriers are in
  4. Name them plz i can only think of one game that lets you customize your ships like this game and has carriers in. Funny thing same games predecessor is the exact same one your calling for but no carriers so plz enlighten us to these many games.
  5. I think rule the waves was a small team or even a single person could be wrong other than let play from tortuga havent really delved in yet
  6. Basically saying he would be happy if it turn out to just be rule the wave but 3d
  7. if both are in range you were comparaing the weight of shells to bombs and torps. you guys were bascily trying to compare an alpha dealing ship to a dps ship lets also not forget you can shoot down a shell so you would also have less planes making it to the attack and less plane for the next
  8. You seem to forget you not fireing just 1 shell from a battleship iowa was fireing 9 shells on a broadside how many can be fired in the same amount of time it takes a plane to get to the target and back to rearm
  9. And they still got the job done and dropped bombs The aircraft carrier HMS Furious, with seven Sopwith Camels on the flight deck en route to the Tondern raid, the first ever aircraft carrier strike
  10. I can say for a fact i wouldnt be betrayed thou some one has stated they would be out if carriers were in. Lol
  11. The first strike from a seaplane carrier against a land target as well as a sea target took place in September 1914 when the Imperial Japanese Navy carrier Wakamiya conducted ship-launched air raids from Kiaochow Bay during the Battle of Tsingtao in China.
  12. Then they might as well end the game before ww1 there were sea planes making raid during it.
  13. If your that scared of what planes can do then put anti air equipment on your ships or build 1 carrier with nothing but fighters. This would also give reason to use dual purpose secondarys
  14. scope of the game is 1890-1930+ and we can asume its actually 1890- 1940 at least starting camp dates to choose are 1890, 1900, 1910, 1920, 1930, we know this for a fact so far unless the devs say otherwise
  15. would give the 2in guns something to do mtb were a terror to the japanses during ww2
  16. would just like more info to clear up some of the stuff on the fourms so new topics could be brought up. we litereally have a fourm post on what would you like this game to be and none of the option are even what the game is going to be.
  17. The whole game will be more alternate history than history. 1940s tech is tech that was developed in the 1940s there will probably be the abilty to learn some techs a little early while you will learn others really late.
  18. If the end date is 1940 the carrier was still around for almost 45% of the time period of the game not 1/5. Yes china is going to be able to stand up to the might of Japanese carriers why else include them they didnt have shit for a navy during almost this entire time period. This whole game is probably going to be a what if campaign otherwise why would we even have a say in designing the ships. Tech will not likely be locked between the different nation and your income will probably be based off the colonies you own and your tension with the different nation like rule the waves. There will probably be no Straight up ww1 or ww2 and naval treaties can be joined or ignored. if you want to have any idea on what the camp will propbably be like you should take a look at Rule the waves 2.
  19. I disagree even without the wt carriers would have taken over same time in the end. Biggest reason carriers to so long to be the go to ship was there was no major war between ww1 and ww2. For them to prove their worth. If there was carriers would have become even more numerous before ww2
  20. First i have to ask do you actually have the game @Lobokai. 2nd they said they werent sure if carriers were going to be abstract or not they havent decided it was too early. In the new mission from this last parch New Mission “Numbers don’t matter”. Your main adversary is a huge battleship with technologies of the 1940s. You will be outgunned, outperformed in every way, but you have the numbers!. we know starting dates becuse we can actually access the campaign faction select screen which has starting time period select there they werent sure if they would be abstract or not on the carrier. Since it too early to tell. This is when asked if carriers were in game
  21. These are purposes built carrier not scout craft tenders hosho 1919 and Hermes 1918 followed by Lexington. These are carriers that were fighting ww2. Before this you had conversations from other ships like the argus, and Langley You dont meed ww2 aircraft to be a threat to other ships you had bi planes that are able to be a threat too
  22. Sry man purpose built aircraft carrier were being laid down starting 1918. Carriers were already being seen as something that was going to be included as part of the navy. The Washington treaty even had carriers in it.
  23. In sorry why would we not drop 1940s + into this game is from 1890 to 1940s+ we know this for a fact. One of the academy mission stats the enemy is using 1940s tech. We also know the starting dates you can choose from 1890,1900,1910,1920 1930. 2nd carriers will be in it sounds like one way or the other. Wether that is us controlling them or them being abstract. Which was to early for them to say.
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