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Punisher_1

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Landsmen

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  1. No you are 100% correct. Your crews no matter the level seem to be mentally challenged when firing torps. The AI instantly reacts to your launch. If the AI launches torps at you they are incredibly accurate and spotting them is almost too late. So you are only left with constantly changing speed and direction constantly. I found this is the only way to avoid the AI super torps. I do think torps in the game are broken for lack of control, aiming and the like. The AI simply have the advantage.
  2. Simply this makes no sense. In most battles the AI runs away you waste 5 to 20 minutes chasing them to get a 100% kill. This is a waste of time. Or you leave battle knowing you decimated the enemy forces and get this ( because you no longer want to waste more time chasing AI) This needs to be adjusted as a victory considering the AI ship loss and sailors lost ratio
  3. Does not work. I just spent an hour in game and destroyed about 70 enemy transports. 100% complete mission no points awarded...... Only time point were awarded was when I killed warships. At the end of the game it said I only killed two AI transports? All the while my trans ports vanish without a fight? and the AI makes points? The game is broken.
  4. @Littorio Yes you do a fine job at stalking the forums every day aaaand that was the point.
  5. Eh WTF are you talking about? Won several yet don't give a hello kitty to screen shot them, like it means something? I'm also testing out aspects of the game like different fleet set ups to figure out how the campaign works. Laughably you have to lie and be a little twat about it.
  6. I took one torp to the bow and the whole ship flooded. The ship had all the anti flood, reinforced bulkheads and many bulkheads along with auxiliary engines for improved flood control and the like. While the Brit light cruiser took three torps and was still afloat even though it had massive damage and the like. Something seems broken here.
  7. I don't wanna sound mean but those are trash stats. You have one decent game out of the entire bunch. It's sort of sad you even posted them. I kill more transports in two or three turns than you did the entire campaign. Heck I've killed more Enemy ships in a couple of missions than you did in some of the campaigns. The fact you screenshotted them like some sort of trophy makes me wonder about your mental health or what you feel is a significant victory.
  8. Well troll yourself into a corner... Seems reading over you two fan girls posts are nothing but rebuttals to other people posts. Sure you have a hand ful of "well I dont get why this is not working posts" But that is it. Nothing critical or man this is really broken or does not make sense posts. Like the other guy his posts are just nothing but spamming the forum 5 to 10 posts a day replying to people with excuses. So I'm not trolling I'm offering feedback..... you two are nothing more than chatty hens clucking about the forums with nothing better to do.
  9. Sigh.... ou fan boi and well that is useless at best. Fan Boi's do not fix a game or offer useful feedback they simply do nothing at all. Early access is a lame excuse. People play the game find issues post them and if was "as intended" we do not know or maybe they simply will not change it at all. Or they "have no idea or planned this is how it will be" See you don't know and I do not know. So you dropping in here slapping your dick jerkers on the key board to do nothing but fan boi is useless, from now on scroll past my posts because you have never offered anything but fan service so far.
  10. Silly, absolutely silly. Either is it not right (game mechanic) or grossly overrated. While I put British ships on the bottom of the ocean almost on a level you can make a bridge to Germany from the dover cliffs It means nothing. The actual real elimination of ships means almost nothing...... While Power Projection allows the enemy fleet to blockade my ports and even though I have ships at sea and destroy the Brits in every engagement It means nothing at all? If I do not have to use battleships because I can make Battle Cruisers, Cruisers and Destroyers highly effective I'm penalized for this? If there were newspaper headlines in the game it would real Germany sends another 2500 to 10000 sailors to Davey Jones Locker followed by the tonnage of warships and transports I just sunk. It would be humiliating to the opposing forces because this happens many turns in a row.
  11. So I'm kind of pissed that the campaign mode is not functional. I tired various tactics and no matter how many enemy ships I sink the enemy simply makes more ships , targets my transports and the game is over. You can win 90% of the battles, lose only cheap ships , have massive victory points over the enemy, no matter. I find that really kind of boring. So how do you win. Make lots of cheap ships. Flood the sea and well that is it. Economic victory every time. This totally negates the reason to design ships that are awesome versus the Quantity is Quality of it's own mentality. Beyond that you cannot attack or blocked, specifically attack trans ports and the like. Where are the subs, mins, commerce raiders, armed transports? ect?
  12. Yaaaaa....... nothing I pointed out is covered. It would be advisable to post a road map of features.
  13. I'm not sure why or in what thought process in whatever meeting thinking/saying "well we are not going to show your convoy routes or allow you to attach ships to convoys or indicate they are unprotected". Buuut we are going to make this a huge part of the game you cannot see, so it eventually pisses you off. Simply ZERO game mechanic option for the player to visually see and assign warships to the countries specific transport routes. I have ships in all ports so what is broken? Sorry, not sorry but that lack of game mechanics is totally asinine. I'm several turns into the game I have decimated all opposing force ships to the loss of two DDs, I'm swinging above my ships abilities and class types yet with smaller fleets, lower tonnage ships and the like I'm doing rather well. I have nine times the amount of victory point they do and the Power projection screen comes up and now i'm losing 10 transports at a time. I already had over 100% and full funding for my transports but now no matter what I do I keep losing transports. The Fix: Add the game mechanic to assign ships to protect transports and show transport routes. You are going to add a warning screen that a transport convoy is not protected so the player can make changes before the next turn or let them go. Indicate the needed amount of warships to cover transports. Assign patrol routes for your ship to screen for enemy activity catching enemy warships and or convoys. Create game mechanics that will allow the attack of ports or shipyards. Add the mechanic of player activated blockades on specific ports. When I have a battle come up the enemy run away I spend several minutes at 5X to 10X speeds to find nothing. I leave the game to see there was an encounter. I had five game like this in a short period of time. It is a huge waste of time for me or anyone with limited game play time. If there is to be a battle then place enemy ships in visual range or within a one minute window of contact. If the AI decides to run away award a "retreat fee" to the fleeing forces end the battle in no more than a minute and a half Allowing the player to Fleet up, we can build ships but not fleets, simply I want to put fleets together for whatever action and then use them as needed. I keep seeing the AI launch large fleets at me why can't I do the same? Player assigned fleets to port, convoy, attacks and or patrols A showing on the map of where ships are at and the ability to move ships to fleet up if needed The ability to counter enemy fleet movements by sending your fleets at them At this point i'm really done playing the campaign because it is too broken or missing critical parts to make it more fun and worthwhile. Simply is a pile of frustration at this point too annoying to play.
  14. Here is another example. 6 DDs vs 1 CA I simply got tired of chasing them killed four clearly a wi.... nope because the last two couldn ot be run down it was undecided. Last time I checked if you lost four out of six ships that would be a loss let alone 808 souls
  15. So the attached photo shows a lopsided battle I'm out classed and yet destroying ship significantly higher in tonnage and firepower the point reward is minimal. Not only that I eliminated 9 transports which held little value. When playing the campaign the Brits are only sinking transports and destroyers yet they are massing victory points. They are getting massive points for killing unarmed transports while I cannot see, find or target thiers. I am decimating their warships and often kill of ships at a higher tonnage than mine. Yet I'm barley ahead on victory points and power projection is half. Simply I cannot make as many ships as the Brits but decimate them in every battle and I'm losing money. I'm sending thousands of Sailors and ships to the icy depths yet it make little difference.
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