-
Posts
182 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Gallery
Downloads
Events
Everything posted by oldcrankyman
-
This is unfortunate. Our clan on the PVE server was going to help one of the minor clans in another nation generate hostility. This rule change will make it essentially impossible for the small guys to take any ports. It seems the the easy way to solve this is to allow anybody to help with hostility missions if they have permission from the clan doing the missions.
-
This situation happened after the AI took the port and we took it back. Everything worked fine before that.
-
I've made a couple of other posts regarding this. Hope we can get it fixed ASAP.
-
We took our port back from the AI, now members of friendly clans don't have the shipyard bonuses. Could we get that fixed ASAP please?
-
A lot of this post is just wrong. They do NOT attack the richest ports. Also, only one port in the Gulf of Mexico has been attacked since this started. We had the 6th highest tax rate, but our port was the only developed port attacked. They do NOT take advantage of the existing wind, they pick whatever wind direction that makes it the easiest for them. Since you can't scout, it's just a guess as to what direction they're going to come from. They IGNORE BR totally. We just fought a fleet that was 18 ENDYMIONS and 6 Indias for a BR of 5940 in a 5000 BR limit PB. And then the admin screwed up the update, the traders are worth 325 points, warships are worth 15 points. It's fairly upsetting to first not get the info you need to make a plan, and then to make matters worse, the info we do get is quite often totally wrong.
-
So in the latest PB defense, the NPCs had 18 Endymions and 6 Indias. The BR was 5940 in a 5000 point battle. The AI changes the wind in battle to suit it, it's not the same as the OW wind. Since you can't scout to see where they enter, we didn't even get within firing range of the one group before we were kicked out of battle. This whole thing just keeps getting stupider.
-
I think it would be a great idea if we got ALL of the info regarding a new mechanic in ONE place. If info changes, it would be great if an admin would edit the original post to include that. The main reason people leave NA is because it's too time consuming. Having to read through hours of forum posts to find all of the info regarding a new mechanic just makes that problem worse.
- 1 reply
-
- 2
-
NPC Port Battle issue
oldcrankyman replied to oldcrankyman's topic in Patch Feedback and General discussions
Boarding against these guys is not a good option. I had a Wapen with Redoutable refit, nassau boarders and marines, I was turning through the wind to go for an India and an Essex t-boned me and instaboarded. My prep was at 100%. Went musket volley, killed 22, the Essex killed 94 of my crew with a musket volley, and it just went downhill from there. DO NOT BOARD. -
Ok, it would have been physically impossible to win that battle. They had the wind advantage, number advantage, since we were expecting 4th rate ships at a 4th rate PB. How exactly do you put over 500 crew on an Essex? I'd have more to say about your "this is how it works" nonsense, but I'm trying to be more polite in my old age. Your mechanic is severely broken. You really need to put ALL of the info regarding these port battles in ONE easy to find place, I don't have the time to be searching the forums for hours. Also, it's oldcrankyman, NOT cranky old man. You boys need some training in customer service.
-
We were just attacked byt an NPC fleet. It consisted of Essexes with OVER 500 CREW AND ELITE STATUS. This is just totally NOT acceptable.
-
Questions to developers
oldcrankyman replied to admin's topic in Patch Feedback and General discussions
Typically, after a port changes hands, no hostility can be generated for a couple of days. I'm wondering why the French on the PVE server were able to set a PB less than an hour after the NPCs took it. I've posted about this on a couple of other sections, but aren't getting any sort of answer. What's up with this, devs? -
I'm wondering if any of the admins can explain why New Orleans on the PVE server was exempted from the 2 day hostility cooldown. The NPCs took the port and another port battle was scheduled less than an hour later. Coincidentally, a player of the nationality that has the PB is making all sorts of excuses for it. This certainly looks like a setup to me.
-
PvP is down? they are angry and scolding us on PvE :(
oldcrankyman replied to Yachteru's topic in Tavern
It's not a Steam issue, the breakdown happens after character selection. This has been a regular occurrence since the server move. My ping also went from 185 to 300 after the move. -
Cumulative hotfixes for Seasonal Update: Treacherous waters
oldcrankyman replied to admin's topic in Patch notes
EVERY NPC ship I've boarded had marines. -
I'm stuck on the "loading" screen right after character selection.
-
Cumulative hotfixes for Seasonal Update: Treacherous waters
oldcrankyman replied to admin's topic in Patch notes
I'd bet that nearly everybody who plays on the PVE server has or still does play on the PVP server. There's zero need to introduce any of us to PVP. -
Cumulative hotfixes for Seasonal Update: Treacherous waters
oldcrankyman replied to admin's topic in Patch notes
You also might want to change the description for the PVE server on the server choice screen. It now says "All nations are at peace. Players cannot attack each other. There are no port battles and conquest, piracy or profiteering." You've made that description totally wrong now, and neglected to fix it. -
Cumulative hotfixes for Seasonal Update: Treacherous waters
oldcrankyman replied to admin's topic in Patch notes
Just how much had you guys drunk when you came up with this idea?