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oldcrankyman

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Everything posted by oldcrankyman

  1. This is unfortunate. Our clan on the PVE server was going to help one of the minor clans in another nation generate hostility. This rule change will make it essentially impossible for the small guys to take any ports. It seems the the easy way to solve this is to allow anybody to help with hostility missions if they have permission from the clan doing the missions.
  2. We sank all the Indias and some of the Essexes before they got to the circles, but they just kept gaining points. COULD WE PLEASE GET ALL OF THE MECHANICS OF THIS MESS POSTED IN ONE PLACE?
  3. This situation happened after the AI took the port and we took it back. Everything worked fine before that.
  4. I've made a couple of other posts regarding this. Hope we can get it fixed ASAP.
  5. In addition to the other errors in the OP, we've found out that members of friendly clans lose the shipyard bonuses when a port is taken back from the AI. Sure would be good if we could get these screwups fixed.
  6. To you and I it's obviously a typo, but people with no knowledge of these battles DON"T know that. I tend to check things before I post them. I notice that you chose not to even address my other points.
  7. A lot of this post is just wrong. They do NOT attack the richest ports. Also, only one port in the Gulf of Mexico has been attacked since this started. We had the 6th highest tax rate, but our port was the only developed port attacked. They do NOT take advantage of the existing wind, they pick whatever wind direction that makes it the easiest for them. Since you can't scout, it's just a guess as to what direction they're going to come from. They IGNORE BR totally. We just fought a fleet that was 18 ENDYMIONS and 6 Indias for a BR of 5940 in a 5000 BR limit PB. And then the admin screwed up the update, the traders are worth 325 points, warships are worth 15 points. It's fairly upsetting to first not get the info you need to make a plan, and then to make matters worse, the info we do get is quite often totally wrong.
  8. So in the latest PB defense, the NPCs had 18 Endymions and 6 Indias. The BR was 5940 in a 5000 point battle. The AI changes the wind in battle to suit it, it's not the same as the OW wind. Since you can't scout to see where they enter, we didn't even get within firing range of the one group before we were kicked out of battle. This whole thing just keeps getting stupider.
  9. I think it would be a great idea if we got ALL of the info regarding a new mechanic in ONE place. If info changes, it would be great if an admin would edit the original post to include that. The main reason people leave NA is because it's too time consuming. Having to read through hours of forum posts to find all of the info regarding a new mechanic just makes that problem worse.
  10. You might look at what he posted, bubba. This is about as civil as I'm going to get regarding this issue. I'm the customer, the admin is here to provide customer service.
  11. Ok, it would have been physically impossible to win that battle. They had the wind advantage, number advantage, since we were expecting 4th rate ships at a 4th rate PB. How exactly do you put over 500 crew on an Essex? I'd have more to say about your "this is how it works" nonsense, but I'm trying to be more polite in my old age. Your mechanic is severely broken. You really need to put ALL of the info regarding these port battles in ONE easy to find place, I don't have the time to be searching the forums for hours. Also, it's oldcrankyman, NOT cranky old man. You boys need some training in customer service.
  12. We were just attacked by an NPC fleet at St Mary's on the PVE server. They were using Essex frigates that somehow had over 500 crew and when boarding, killed 94 of my crew with a musket volley. How exactly does one get that many crew on an Essex? This is pretty much cheating on the devs' part.
  13. Sorry if this info was already posted, but there's a lot to read here. I have a question about the raiders. Do the warships go for the circles, or do they try to attack player ships?
  14. I'm wondering if any of the admins can explain why New Orleans on the PVE server was exempted from the 2 day hostility cooldown. The NPCs took the port and another port battle was scheduled less than an hour later. Coincidentally, a player of the nationality that has the PB is making all sorts of excuses for it. This certainly looks like a setup to me.
  15. It's not a Steam issue, the breakdown happens after character selection. This has been a regular occurrence since the server move. My ping also went from 185 to 300 after the move.
  16. I'm stuck on the "loading" screen right after character selection.
  17. That would explain it then, thanks. I didn't have that rank then.
  18. That's my understanding, but I did 2 before last monday Edit, actually I did 3, one on the 14th and 2 on the 16th
  19. I've done 6 port battles, 2 last week and 4 this week and haven't received any victory marks. I'm wondering what's up with that.
  20. I'm on Comcast, and had no problem with any other site until a few minutes ago when it totally went down for a couple of minutes. Unfortunately, I had just entered a battle when it happened.
  21. I was wondering what was going on, it's really odd to have the servers crash and not see a bunch of posts about it here.
  22. My game crashed at 09:30ish US Pacific time and I haven't been able to log back in, did the servers crash again?
  23. My understanding is that the reason the clan PB system was initiated was due to too many people trying to get into PBs. Given the number of players now, that's a dead issue. The clan PB system should be dropped in favor of something less arcane and more workable.
  24. This is not good, if we're going to stay with this silly clan based PB system, there needs to be a mechanism for one clan to hand off ownership of a port to another clan. If that was possible, this CF wouldn't have happened.
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