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Scout

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Everything posted by Scout

  1. Good day when i log in to day i see that 2 of my 3 Indiaman ships that i use to do my trading in are gone overnight. The way the game is now is fun and one durability is for me making it even better but losing ships in port is a bit over the top. I am sure it was not Jack Sparrow he will never be that good of a pirate that he can grab 2 ships in one night =)
  2. Hello can you add in some form of log book so we can see who we did fight where and when and also log in our losses. That will be great for me tend to forget things a lot and always fun to log on and see that you are in a cutter in some town and don't have a clue what happened ( Memory problems). Thanks.
  3. Scout

    Basic Cutters flaw

    ok thanks for clearing it up did see a invulnerable lob there and glad if that isn´t so. Sorry for spending your time.
  4. Heya not sure if this is the right place for this but he it is. The pvp immunity for Cutters need´s to be if the are sailing alone players are starting to use that to sail with traders in tow i am sure that was not the point you were going for.
  5. I think you hit the nail on the head there.
  6. Yes its only 50% but still a question of how it is done. I understand why players use it this way but to me it feels a bit wrong and that´s why i am pointing it out.
  7. Hello one thing a bout the port battles is bothering me the fact that you can have a alt character in any nation and you feed him the pve marks for the 100 units of war supplies that way you can bypass allot of the thinking planing and so on with a sneaky mowe.
  8. How i see this problem has much more to do with the behavior of players then any thing else there need to be so destructive that the game it self starts to brake down and losing it player base. If it was my game i wold for starters remove pirates as a nation give them the option as playing pvp from free towns and let them have the same option to dock as a smugler has and one port where the can build small pirate ships up to max 5th´s Next thing on my list wold be total port and assets reset when the new 3 step patch is ready. Have the option in when you first log in after the reset you get a one time only to pick your faction after that there is no turning back. The option to delete your account and hold your rank is in my mind silly and to destructive on the global scale and will be miss used better wold be to be fair to the game and the players that play there to remove this option or limit it in some way for example lose 50% of your exp or some thing on those lines.
  9. Well here is a cheep idea to limit the ganking around nation ports have the same radius around the towns where there is no timer on join like it is now on around our capital. So only the nation that owns the port can enter battle after the 2 min timer. The circle we have at capitals is good and to use this with out making it unfair make a smaller circle around regional capitals and even smaller a round normal towns.
  10. This is still working you need to sail a round to get the right numbers for example Rum is going for 21g per unit so times 3 is 63g make a buy order of 63g in a town where it is made and your contract fills up right a way
  11. My worry´s are not a bout any nation or a guild getting some ports what we do see is players not logging on to the game because of the talks of wipes now for a bout a month or longer. So my plea is that the dev´s see the harm of uncertainty and do some thing a bout it the can do that in a single precise statement.
  12. I like the upcoming change but there is a rumor running a round talking a bout port wipes in this patch can place get a clear no or yarr from the dev´s on this coment ?
  13. I was in the battle and one fact is not in here that i want to point out. There was another battle right by the port battle swords might it be that this player did the mistake of joining the wrong battle ?
  14. Have reinforce join in only on the stern side of the one who has the tag and in the same distance as the circle is that will give the one who is defending a fighting change depending on how good the original tag was. Don´t think there is need for the 1.5 br but the way it is now the spider web spawns are more the issue then any thing ellse
  15. So what are the rules regarding alt´s. I do recall that we may have as many accounts as we wish i have more then one and do not hide my alt´s name and he belongs to the nation i play for can we get a confirmation if that is with in limits ?
  16. With the boarding system like it is the boarding mods do need more tuning. And the actions needs to be hidden. so you cant wait for the last second to counter if you don´t see the action from the start it will be harder and more fun.
  17. Players keep all the have by having a friend holding there $ mods and ships in free town so the only lose few outpost´s it my be fair but i think it is hurting nations and the over all conquest game play.
  18. Hello i want to ask the dev´s you are the only one who see the numbers. Form the outside and reports we get in game that guilds are giving up on there faction to join there enemy´s and so on. For me the option to hold your rank ( exp) when you delete your old character to join other nation that is effecting the game play on the map to the point of it loses its appeal.
  19. Miss those hope the get back in really good flavor to the game.
  20. ShoudedRecluse don´t thing you get any bashing for opinion you do have the same rights as we all do.
  21. I do agree sad day for us all my best wishes to all that are effected.
  22. One simple idea to prevent this is simple way to simple really don´t limit the number of flags per nation on a port but when a some one plants one it nulls out all other flags for that port that way this blocking abuse is fix´d
  23. Think the slots in port battles need to be split up for example x number for 1-2-3 rates and some slots for smaller ships. The way it is now lower ranking players are being ask´d not to join port battles and that´s will have a negative effects on game.
  24. So free and proud France is no more then a puppet now. Well bring it on.
  25. Good day I´m starting to see a problem effecting game play with the issue of undefended ports being flip´t day after day aka farming ports. My question is simple is that really what we want this game to be ? There is also the point of big ally´s changing ownership of ports that will further the Eve mentality in to this game and for me that´s not a thing i want to see. It might be a idea that undefended ports get a defense in ratio of the of how many ports each country has. The idea is that Ai fleet will show up if there no one or few players defending and the AI will only join when joining timers are up. And to even it out big nations depending on how many ports each has the get lower br Ai´s that show up when the joining timer is up. Another idea is that players can give the ports ships to use for defense if no players show up.
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