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Lord Vicious

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Everything posted by Lord Vicious

  1. In potbs number of sailors where huge, on big ships you where literally seeing hundred, but there was an option for show less between 10% and 100% and also at what distance but more important you where seeing them going up and down mast, repairing etc (also much more variety, we have pretty much sailors all dressed the same, and you cant see different kind of sailors example marine infantry etc would be cool see lobsters on hms ships etc ) fps like, they are pre calculated 3d object with a fix animation, the number of polygons is very low, they can put literally hundreds first than have a problem, a 50 ship battle probably will have a 5 fps drop at top expecial considering you not display/load them at a certain distance (at moment quite low) See? much more alive is the only part where potbs is superior to naval imho, the feeling of have an "alive" ship the rest is too arcade..
  2. Imho when you focus your crew to sailing , you should see sailors go up and down your masts, as well when focus on gunnery see more sailors around cannons, and when repairing see ppl around fixing the wood hammering etc. It will greatly augment the "feel" and also make visible what the enemy crew is doing. regards pump i have no idea, maybe a group of sailors in various part of the ship working at something? Ships need to look alive with lot of sailor expecial on smaller ships when you have only 1 deck, see a brig with 8-10 ppl is meh.. another thing is variety of dressing, would be cool see english troops for hms ships, pirate dress for pirate ships etc. See potbs: much more alive in that sense (only better factor of potbs > naval right now.. the rest is too arcade/cartoonish)
  3. youp ingermarland seams a very good middle ship
  4. Waterloo from bondarciuk https://www.youtube.com/watch?v=oKmqRqY0RLg
  5. Barfleur can be a good mid between Bellona and Victory but we seriously need to fill the void between constitution and bellona with 2 ships (4th/third rates) a 50+ cannon and a 60+
  6. The gap between consti-bellona than bellona-victory is high we need more 50-70 guns ships expecial middle ways 50-64 cannons (between consti and bellona ) and between bellona and victory maybe a 2nd rate 78-84 guns? Personally i prefer my bellona than my santi, firepower is huge and mobility is acceptable, actually imho bellona is the best ship in game, small for his size, quite agile, well armored, good calibers and numbers of cannnos/options can really punch even first rates with double dmg at short range, and definitively outgun and tank any frigate at distance. ships like valiant or wenden can do as 2nd-third rate while a mordaunt can be a very good fourth rate before bellona or the phoenix http://en.wikipedia.org/wiki/Spanish_ship_Fenix_(1749) ps: little note about cerberus imho need 4-6 more guns aka : 32 gun version, is not a good trade from snow to cerberus, similar dps much bigger target still low armor and less manouvrability, the surprise is way better.
  7. I am proud of this (ps ignore a Yacht with caronades+double dmg is a bad idea i shooted over 40x times the stern of the enemy bellona managing to sink it) MORE THAN
  8. tbh i think right now game lack middle class ships 50-70 cannons pretty much there is frigates-bellona>big ships
  9. It will be possible have an eve online like enviroment? Where we navigate all the time like in battle? so if you go from a port to port you sail, navigate thrue and if you encounter someone you encounter someone.. Instead things like Map mode>fightmode >mapmode
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