Jump to content
Game-Labs Forum

Iroquois Confederacy

  • Content count

  • Joined

  • Last visited

  • Days Won


Everything posted by Iroquois Confederacy

  1. Iroquois Confederacy

    Looking for Desk Suggestions

    I've been in the process of buying a house, and finally, things are settling down on that front. We close tomorrow morning! However, the desk I've been using for years is something I got from a garage sale that's just clunky and bolted together to keep it standing. I'd like to actually get myself a nice, proper desk. Ideally, it would be something that could be shipped to me, but, I actually thought I'd reach out and ask for suggestions as to what other people have and like, while trying to keep the budget below $500. Any suggestions are appreciated!
  2. Iroquois Confederacy

    Reinforcement fleets: feedback

    I think people need to reevaluate what it means to "win" as well. Everyone seems to think you only "win" if you sink the enemy ship. Simply escaping is a win too, but for some reason it's not recognized as such. If battle is open forever for both sides, it shouldn't be. I wouldn't know, since I generally sail alone.
  3. Iroquois Confederacy

    Reinforcement fleets: feedback

    Historically, even during the Revolution when the Continentals had a garbage navy, even they could raid the United Kingdom itself. There is no such thing as "safety" on the ocean.
  4. Iroquois Confederacy

    Reinforcement fleets: feedback

    I actually took an old Endymion into Brit waters last night to test out reworked reinforcement zones. Hit a TBrig, and he got... a Belle Poule, if memory serves. The BP didn't really do anything, but the player was kinda slow on the uptake and kept trying to run instead of hooking up with the Belle Poule. Eventually, he got other players in the fight, became something like a 10v1, and I kamikaze'd him to take out the TBrig, and was sunk after a while in the process. My take-away? Reinforcements are only as useful as the player who calls them. If the player does not care to stick by them, they're going to be useless. Other players who come in and who can guide the player will give better guidance in real time, and say something like, "Hey, sail towards us and we can protect you." I'd say they work as intended. They can scare off a player (or not, if the player doesn't care about the ship), but not guarantee that the invader is sunk for daring to sail into a protection zone.
  5. Iroquois Confederacy

    Odd Crutches that Reduce OW Traffic

    Just wanted to put up a couple of odd things that reduce the traffic on the open world, particularly in getting people out of safe zones. Take fishing for example. There should be 0 fish caught within a safe zone. Before safe zones were a thing, and there was just the Capital Protection Area, you could not catch fish inside the Capital Protection Area. However, now we have safe zones, and unlimited, safe, docile fishing that nets people resources and sealed bottles with 0 risk. Nothing should be caught in a protection zone. Further, take missions as another example. As near as I can tell, missions generally spawn closer in for lower ranks, and further out for higher ranks. However, missions have a range of distances they can spawn at, and people can simply cancel the mission order and take a new one, indefinitely. Why are missions able to be cancelled? Do you go to the Admiralty and say, "No, no thank you, I do not like that one. Please give me another. No, I don't like that one either. No, not that one either..." You would lose your commission! For ease of life, one mission cancellation every 8 hours, or 3 a day. Those who want to run missions can either fight ones that do occasionally spawn outside of safe zones with some risk, OR they can sail to less frequented parts of the map and hunt OW AI or take missions there.
  6. Iroquois Confederacy

    Determined Defender Perk

    I'm not for or against bringing back Determined Defender. I never used it in the past, and don't really anticipate that changing for the future. That said, what bit of data or experience brought about this change? It just seems a bit "out of the blue" to me.
  7. Iroquois Confederacy

    Safezone? Yes! For max lvl too? No!

    I know a lot of the "safe zone" complaints are really economy complaints. Essentially, the Age of the Privateer (patch 10.0 time frame) is dead. We are now in the Age of the Squadron. This is because the economy is largely meaningless. Everything can be done completely in the safe zone, and ships made in the safe zone are just as good as the ones made outside the safe zone. This has a few impacts: 1. The only cargo ships carrying goods outside the safe zones are doing trade goods for more money. (Money is largely worthless in this game.) 2. If you want to build vessels, you have to harvest materials, as you can never capture them off another player. (Why transport crafting materials if you can move them entirely in safe zones?) 3. If you do not have a port producing a material, you cannot craft. (This was an issue with Poland a couple weeks ago, though I'm currently uncertain as I've been going hard at Kingdom Come since it released) There are some solutions that would make things more interesting on the econ side, some easier to implement than others. Easy: Crafted ships in safe zones cannot have special modifiers or be "exceptional." They will only ever be 3/5 ships. Hard: Remove all crafting goods from safe zones. Remove all "production" buildings (such as forests and mines). Send goods out to ports and have them spawn more frequently, but do not allow contracts to be placed. Actually make people sail out, get the goods, and come back. Building slots could be used for "Harvesting Experts" which reduce the price / "weight" of those particular goods you purchase. If smuggler flag is on, triple price.
  8. Iroquois Confederacy

    Port Wipe

    Do you have a goal time frame for that to happen?
  9. Iroquois Confederacy

    The Death of a Nation

    Can I point out the irony of the original post declaring Russia dead, and the poster's handle of "Never Surrender"?
  10. Iroquois Confederacy

    The Death of a Nation

    Errr? I'm not following, honestly.
  11. Iroquois Confederacy

    England Declares War on Poland!

    RvR is fighting port battles against each other, as I see it. As far as I'm concerned, anything on the OW is, in fact, OW. But it doesn't concern me anyway. The Free Tribes do as the Braves demand
  12. Iroquois Confederacy

    The Death of a Nation

    ? Am I missing something...? 12 hours ago Russia was a powerhouse faction.
  13. Iroquois Confederacy

    England Declares War on Poland!

    I would love to see a video to see who turned first I know for certain what was discussed on our side. I would be very curious as to whether there was a video somewhere to back it up, showing that we turned to leave before you turned to chase.
  14. Iroquois Confederacy

    England Declares War on Poland!

    Every fight has two sides. Instead of turning to fight, you kited for about 10km, and half an hour. Finally, we said, "Well, if they're not going to fight, let us head home." So we did, and you turned around to chase. We didn't want to deal with indefinite kiting/mast sniping.
  15. Iroquois Confederacy

    England Declares War on Poland!

    I mean, I made it pretty and everything.
  16. Iroquois Confederacy

    England Declares War on Poland!

  17. Iroquois Confederacy

    England Declares War on Poland!

    As evidence that "It's not about the Free Tribes, we just want the port." Notice how studiously they avoid my offer to simply depart the faction, removing the burr between England and the Commonwealth. They just want to take the port.
  18. Iroquois Confederacy

    England Declares War on Poland!

    I've thought about it honestly. But this sharply reduces the total amount of targets. If I thought it would undo whatever diplomatic farce that England is attempting to perpetuate, I would do so. I believe that England is merely using this as an excuse to try to get some easy wins, so, I ultimately do not see the point.
  19. Iroquois Confederacy

    England Declares War on Poland!

    As for any personal involvement: I only sail for Poland as they are the smallest faction in the game, giving me the most OW PvP opportunities. I could just as easily change factions to any other and not care one whit. If your major causus belli is one privateering type doing the privateering thing... there are issues at a fundamental level.
  20. Iroquois Confederacy

    England Declares War on Poland!

    I have no issue operating out of free ports. This was merely an announcement so that the server was aware. Do not mistake the messenger for the message.
  21. Iroquois Confederacy

    England Declares War on Poland!

    There is a sharp difference between de facto and de jure. It would behoove the Captains of England to learn it.
  22. Iroquois Confederacy

    Naval Action Meme collection

    When you see that England has declared war on Poland:
  23. Iroquois Confederacy

    Yet another map: Naval Action map

    Ah ha. Just so. uBlock Origin is blocking it now, whereas it was not before.
  24. Iroquois Confederacy

    Hull thickness feedback

    I like the thickness changes. Carronades are starting to make a comeback. Mediums are viable. Longs are still used by people. I'd say I'm seeing a better mix of guns from one encounter to the next.