There should be still a way to get a Coallied HDF killing... Exploiting is just that the guys can join on the AI side and just collect the LOOT (Chests and Flags).
U want to do some math. K than calculate Plz: 42 PD whight of the Bullet. on 300m per secound. Iron/ steal. Diameter by Airresistance and than the total range... i guess u will be amused...
How mast where killed in that ages: Killing Ropes which stabalise the masts and if the sails gets not cutted imidiatly by Windforce... I mean we are always talking on Angles. Imagin a round Mast a round ball what happens? I dont like the Demasting meta by just gunfire... Mast should have a lot more HP. I mean especialy on 5rds +
and Remember when u see all those Pictures of demasted ships in that ages: Those fights where going on for Days... till one side has no more Gunpowder or balls to shoot back.
Ships where not sunken by Gunnfights.
Explosions where happen just by accsidents and not by Command.
Fireships where FIREships and not Exploding Vessels. Mostly small ships which where used to break blokades on Ankered ships. (Christian Religion very cummon. Suicide will not get into Heaven but into Hell....)
If u would get the Command to not fight the Fire what would u do? Jump over board i guess... ? try to survive urself... maybee if u deactivate survival let guys jump over board more and more by the time...?
and Finaly: Gunnfights where mostly and that is 100% confirmed on close range like musket range. We are talking about Round Balls which are not exactly matching the Calliber... accurity is a thing u should reballance. (I have shootet a Frontloader Revolver a lot of rounds like 200 Shoots a year for a couple of years now. Hiting on just 16 m is more a Luck thing that everything else and there The calliber is Exactly Matching....) So sniping for a mast on more than 100m should just not be possible. To shoot for hull on broudsight... Possible but we are talking about Projektils which do damage not on there Speed buy on there whight. 300M/ Secound isnt that much and depending on Calliber (Bigger less range Airresistant..)they do less damadge.
So what about a Damadge buff on close range?
Sry guys: My post is fare away from topic... I thourgt u meant Naval action. That happens while the FOrum isnt Splittet and the names are simular. Cheers Enjoy.
Rofl u can kill them
By: Staying upwind, Shielding the Fokus targets, Dissengadge if heavy damadged, Repair and go for it again.
Its just AI we are talking about. Upwind downwind: Full sails...
Teleport zum Portbattle würde das problem lösen. Aktuell siehts so aus, dass fast jeder gute bis sehr gute spielr einfach 2 accounts hat einen im Screening einen im PB...
NAB-102886
So i had the same issues again. U asked for a connectivity test. How to and where did i find that. I was logged in when i had like half centre structure left and just 400 crew. I am seriusly asking what went wrong. Entering Battle Takes Ages if i had a disco. I would like to get an answer i was looking now for it till 5 mins i tryed it in the Steam Options there is nothing shown. I searched the Gamefiles... nothing. Tell me where to find the connectivity thing and i will do it imidiatly bevor i try to restart the game next time but so far i am Upseat about the answeres i got. And btw i was streaming...
P.S. the disco happend when another player was joining the Fight i already had