Jump to content
Game-Labs Forum

Really Cool Game Labs!! Excited!


Recommended Posts

To begin with I'm a player of POTBS and Age of Pirates. Love the age of sail genre with not doupt. I love naval history.

 

Now I also play rise of flight regularly and I am vary vary impressed with the attention to detail. An incredible flight simulator. Probably my fav ever. I saw a this game was being made and by some of the same guys that made Il2 and Rise of Flight....I about fell out of my chair lol.

 

Finally!! Finally!! A really good age of sail game!!

 

I played POTBS for around 3 1/2 years and age of pirates 2...it always felt like something was missing from it...and not quite like the books I read. If a age of sail game could be made, with the same level of detail as rise of flight....possibly even more. With a true sense of adventure and romance of the age. Id say you guys at game labs have a true hit in the works here.

 

Sorry to sound like a geek but I'm pleased to hear about this!

Link to comment
Share on other sites

  • 4 weeks later...
  • 1 month later...
  • 3 weeks later...

One of the things that really captured my interest in Naval Action is not just that someone is making a new age of sail game, but who was making it. Some of the same people who made Rise of Flight...and Il2. These are 2 of the best combat flight simulators of all time. Some really well done detailed games.  kick *** flight sims.

 

Lets put it this way I've been playing rise of flight since 2009. They have been patching and adding DLC content ever since. Expanding the game more and more. Adding airplanes, maps in game items. Rise of Flight is one game I have no complaints about, which is pretty rare. It is a good example of how a online game should be ran. Rise of Flight is about the most intense PvP I have ever seen. Pretty amazing unforgiving dog fights. None of this who has best build stuff or what class is the best. Your either skilled at flying or getting shot down lol I noticed its pretty humbling for people including me, I don't see the type of trash talk that you do on on other games. You get a look at how tough it was to be a pilot in WW1. I think it really cool.

 

So I'm really optimistic and think this will be a pretty really cool age of sail game! I have a feeling they will knock it out of the park on this one.

 

Also in regards to POTBS and people who played who were naval history buffs (geeks). This will probably be the game we have been looking for. A true age of sail game with detail. Made by people care about quality. I hope to see more faces from POTBS. 

Link to comment
Share on other sites

One of the things that really captured my interest in Naval Action is not just that someone is making a new age of sail game, but who was making it. Some of the same people who made Rise of Flight...and Il2. These are 2 of the best combat flight simulators of all time. Some really well done detailed games.  kick *** flight sims.

 

 

We would like to downplay this. as both of those games had huge teams and they played minor roles. We also would like to downplay the fact that some of the leading team members and consultants also worked on leading roles at City of Abandoned Ships, World of Warplanes, several biggest casino games in Europe, WOT for consoles etc. 

 

We believe that in video games - previous experience is no indicator of future success. And sometimes it is even a bad thing.

Link to comment
Share on other sites

  • 3 months later...

Downplay if you like Admin but what you have so far looks brilliant!

 

I am very excited and will remain so.

 

I had to wait for the invention of the PC to start to see my imagination come to life so I can wait a little longer.

 

 But I am thrilled to see another part of my imagination taking shape in the 'real' world of video simulation (if that makes sense).

 

I cant wait to give it a go (but I will of course)!

  • Like 1
Link to comment
Share on other sites

Agreed. Seeing who is developing the game really caught my interest. I have no doubt that this game will be worth it!

 

Also, Offtopic question; What game engine is the game beeing developed on. Did a brief look here and there and can't seem to find an answer  :P

Link to comment
Share on other sites

  • 4 weeks later...

Let me also +1 this. I found out about this only a few days ago and I'm extremely excited.

 

I guess what would be an important measure to me is how long a typical encounter will take in NA. Back when I played SH3 at max. realism, I could spend hours chasing a single transport, tracking its course, positioning myself, closing in slowly. By the time I finally fired the torpedo my heart was literally racing: a dud would render all my efforts worthless. So thrilling! It didn't matter that the target was only a small transport, it was the hunt that counted.

 

In PotBS, on the other hand, I could easily sink 20 ships in an hour.

 

So my 2 cent message to the devs would be: don't make encounters too short. Allow players time to chase each other for an extended time, trying to shake the other off during the night or by waiting for favorable winds. Let them shoot the bow chasers, trying to hit a spar in order to gain half a knot so they can catch up half an hour (real time) later. This way, when the action finally starts, the outcome will really count. Just because you spent time and effort working towards it.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...