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Why start with the cutter?


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I started with the cutter. It's a good little ship and it's free.

 

The problem is, that I have to build one (some) if I am to gain Blueprints. Building a cutter I have to be at level 3 in crafting skill. However, my skill is such that any cutter I build turns out as a Basic build. Nobody wants to buy it, so it's a fairly pointless exercise.

 

Why not start with the lowest ship in the tech tree, which is currently the Lynx. Make that free for the first one only. After that, they should command a market price.

That way, the little ships would be attractive to newcomers and crafting them would be worth it.

 

Also, give the free Lynx a durability of 10, but 5 after the first. Nobody should have a problem getting enough gold to progress from 10 tries.

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well the point is that even with these changes, lynx, cutter and even brig are not really worth it to craft. You are better off sailing the free cutter untill you get 120 crew, and then go for a snow, mercury or navy brig

 

soi the first few ships just remain a way to get some crafting levels anyway, you will never be able to really seell them as no one will ever really need them.

 

My suggestion: just build trader lynx and sell it to npc to level up until you can build the snow

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Il tell you why not to start with the lynx, its god awfull for getting exp, we from one of the first open world versions will remember the lynx with hate, its just low damage out put with its 8 guns in total, the cutter is a lot better starting experiance.

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well the point is that even with these changes, lynx, cutter and even brig are not really worth it to craft. You are better off sailing the free cutter untill you get 120 crew, and then go for a snow, mercury or navy brig

 

soi the first few ships just remain a way to get some crafting levels anyway, you will never be able to really seell them as no one will ever really need them.

 

My suggestion: just build trader lynx and sell it to npc to level up until you can build the snow

That's effectively what I've done, but doesn't this imply the game is broken at the beginner's level. There should be a s series of steps that enable a new player to gain experience in battle and in crafting. The current situation doesn't do that.

Il tell you why not to start with the lynx, its god awfull for getting exp, we from one of the first open world versions will remember the lynx with hate, its just low damage out put with its 8 guns in total, the cutter is a lot better starting experiance.

Agreed. So you are saying why bother with the Lynx at all? In that case, why have in the game?

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