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z4ys

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Posts posted by z4ys

  1. 35 minutes ago, Intrepido said:

    due to patriotic fervour

    • US players dont play as US?
    • Spanish not playing as spanish?
    • French not playing as french?
    • Brits not playing as Brits?

    Yeah sure.

    Now imagine Germans would actual have some patriotic fervour. Russia would get such a big competitor. But like @rediii said -  Germans aint like that

    What would be a valid guess and could have lead to balanced teams are blue, red , white, black teams

    • Like 1
  2. 53 minutes ago, Arvenski said:

    Do we know which Rotterdam we're getting? Threedecks.org lists like 21 ships with that name, including quite a few which sound like they'd be about the size I'd expect a "combat Indiaman" to be. 

    Admin was looking for a reference lately. It was a paint of an Indiaman stern called Rotterdam which may never been build. So the combat indiaman that we will get may be based on the pictures (plan and pictures were proposed, but by what we found out, never been build)

    So it might be a recreation just like the generic frigate based on similar ships.

  3. 5 hours ago, Sir Texas Sir said:

    One thing they also didn't do was put a bunch of expensive (in real life) cannons on a fireship.  So what the mod can actually do is limit the crew and cannons on a ship.  Than you know if that first rate is running 200 crew with no cannons it's a fireship.  This way the fireship can't try to rage board some one while on fire or get lit......they will be way under crew to do anything other than man the sails of that ship.

    But then a fire ship should get a button to start a fire and not wait/rely for some random cannon shots to ignite the powder.

     

    • Like 3
    • When a ship is on fire survival is turned on and cant be turned off
    • When a ship is on fire and "fire ship upgrade" is equiped (shoud be part of the nation store) player can turn of survival. Furthermore crew gets reduced by 70% (as admin already said)

    Those changes would make fire ships a weapon of choice and not a weapon of circumstance. Currently its to strong regarding that it has no negatives and can be used a la "oh my ship is shot to pieces a well I cough fire lets go with a boom"

    Shooting into the flames of a burning ship should still result in possible explosion even that said ship is not fire ship fitted. 

    • Like 2
  4. Current meta are/were blob fights (for references watch any portbattle of rediii) This meta isnt working anymore. And just like admin wrote

    1 hour ago, admin said:

    Keep a proper line - bow to stern - 100 m away. Fire ship wont be so effective.

    Get your spacing right. Portbattle leaders have to adept and overcome.

    image.png.11c85930167a6342193c20b5ed356c59.png

    Finally fires and explosions are back and matter and  I like it. But I do think most dmg due to explosions will be rigging dmg. Only in the vicinity of the explosion crew will die due to blast overpressure waves (lung dmg). Further away falling rigging +  fragmentation will cause casualties, but not that much that a whole ship will be decrewed.

    @admin shouldnt falling masts cause some crew dmg in general?

    • Like 1
  5. 1 hour ago, oldcrankyman said:

    We were just attacked by an NPC fleet at St Mary's on the PVE server.  They were using Essex frigates that somehow had over 500 crew and when boarding, killed 94 of my crew with a musket volley.  How exactly does one get that many crew on an Essex?   This is pretty much cheating on the devs' part.

    500 men on a ship that normally has a complement of around 300. I guess its obvious to assume that those are trained marines rdy to raid the port and to fight off any boarding party.

  6. 20 minutes ago, Mr.Bush said:

    Hi,

    weiß zufällig jemand was es mit dem seasoning shed Gebäude auf sich hat?

    Wozu dient das?

    Um das zu bauen braucht man eine seasoning shed permit.

    Woher bekommt man die?

     

    Ich finde das mal wieder toll das das Spiel selber nix erklärt...

    Einen Seasoned shed braucht man um Seasoned wood herstellen zu können. Seasoned teak ist wie teak nur besser. Check mal Felix map zum wood vergleich. Die Permits und rezepte zur Herstellung der Hölzer dropped in privateer chests. Die bekommt man als loot in den Handelsschiffen wenn die npcs einen Hafen angreifen oder durch die Privateer fleets vor den Hauptstädten (nur pvp server da disabled auf pve wegen rumgeheule der Spieler das sie von npcs getankt wurden)

    Steht auch alles in den Patch notes.

     

  7. 3 minutes ago, Mad Dan Morgan said:

    Shouldn't these kind of changes have already been tested and bedded down before release? Core mechanics seem to go around circles. Has there ever been a detailed road map instead of making continuous ad hoc changes. 

    you can test game code and mechanics. But its hard to predict human nature.

    Combat improvement is part of the roadmap. Fireships are part of combat. Furthermore battlesails changes are announced. Maybe its all linked together.

    • Like 1
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