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Helliger

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About Helliger

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    Landsmen

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  1. En realidad puede ser muy rentable, hay rutas poco conocidas aun que pueden dar grandes beneficios, en los puertos de condado no capitales también hay recursos y no todos los visitan, el problema está en que a día de hoy un jugador de la facción española no tiene garantía de poder comerciar con seguridad, eso les lleva a ir a lugares como Islamorada con el riesgo que conlleva, pero eso no es culpa del comercio y aunque implanten uno mas básico de Lh a Mariel y media vuelta que diera grandes beneficios tendrían el mismo problema, no hay una zona segura y se comprende que parezca una causa imposible aunque simplemente sea mas arriesgada que otras
  2. HI admin, I have 2 questions, does the AI add points when getting a circle with a certain number of warships that add up to 10 points, but does this sum remain or add 10 points every X time that the circle is maintained? And the points are reversible?
  3. legenda (Del lat. legenda, cosas que se han de leer.) s. f. RELIGIÓN Historia o actos de la vida de un santo. Ajam, ajam..... ¿que día del año cae en el santoral?
  4. Alguna donde no sea gankeo? ah, pues no. Dime de lo que presumes y.........
  5. Lo mejor de todo es que aun pensará que fuimos a buscarlo desde Vera Cruz con premeditación y es que amigo, si te aplicas al mismo cuento nosotros también salíamos en el combat news y ni siquiera reparamos en tu presencia hasta que te pillamos... ademas de que no eres lo suficientemente importante como para molestarnos en buscarte.
  6. they must return, the only thing you lose is the port tax
  7. Me gusta el roleo, entre una carta y otra respetamos los tiempos de la epoca jajaja
  8. I think it's a great idea, the current situation has facilitated the acquisition of ships to those who cannot build them, an interactive system where orders and regulated deliveries can be made seems fantastic to me, but we must bear in mind that there is no guarantee that players will comply, implement a reliability system as in E-bay for example buyers and sellers can solve it over time, there will be those who want to take advantage and those who do not see it necessary, I give my approval for the effort that carried out It can also be used as a global market, not only ships but offers for books, upgrades or crafting materials.
  9. Lucio ademas de Alter, saboteador xD
  10. First, excuse my English, I will try to explain my best. Theoretically, the capture of ships with a rate above the notoriously lower fifth in quality than their designed counterparts may be a good option in part to encourage players and the current objective, in my rookie era we had AI fleets of different levels With different fleet numbers, I wonder, where are the rattlesnake, the niagara, renomme, indefatigable, etc.? Why do these ships need a permit per chest to manufacture? They have disappeared almost completely (perhaps not so much in the case of indef) but what is the point? the surprise is imaginable and it is the ship, in my opinion, the most powerful of the shallow waters, the niagara disappeared with the changes in the BR mechanics of the ports that make it unnecessary and the renomme does not look too much, because no I could reapply a randomness of AI while returning the ships that are now, in addition to being difficult to crawl due to the need to allow and not create because it is absurd. In my opinion, ships that are not being used and that are not seen in the game are in poor condition, much of the controversy is based on the fact that everyone uses a certain type of vessel, or a certain rate, that Would it damage the dynamism of lap times with the mechanics that worked? I edit and add, I also refer to the number of AI ships, their variety of types and the amount of their fleets, it is already difficult to find one with more than 6 ships
  11. A mi que me encanta la ironía como herramienta literaria, te aconsejo un cambio de enfoque, ya que el regusto que deja es el del típico niño repelente que no se aguanta ni el, hay que afinar un poco mas, ánimo.
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