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Buford Protege

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About Buford Protege

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  1. I loved AGEOD’s CW2. Burned many an hour in college, even during boring lectures playing. What I wish for us a cross between CW2 and UGCW. Almost a Total War franchise type game. Where you can build your armies and also command the battles yourself rather than let it simulate. I loved Empire TOTW and Napoleon TOTW for that idea. Just wish they could harness it to the American Civil War. A marriage of CW2 and UG
  2. While it is true that many British forces felt it unfit to target officers, it was mainly due to the fact that the officer class was of the aristocracy and wanted to stay on top. During the French & Indian War (pre-American Revolution) it was commonplace for French troops to target officers, especially when in an ambush. One could say that in an ambush it is imperative to removed officers and thus keep the men in a huddled mass. Even Alexander the Great chased after Darius at the battle of Gaugamela in ancient times. Officers were picked off in medieval times to stop attacks. Sh
  3. The simple fact is most of the “Legions” were split up when they arrived to their assigned theaters. This generally led to 3 smaller commands rather than a complex form of command. The Confederate army in a much earlier instance took all the cavalry and placed it under centralized commands to make more effective use of it. Both sides took artillery into more centralized commands also. While in theory it was not a bad idea, as you pointed out, it was not practical in the American Civil War. Eventually the cavalry on both sides became much more like legions with the addition of the “flying
  4. The Civil War covered the entire United States. With the turmoil there was talks of the "Bear Flag Republic" rising in California. Trying to take advantage of the issues in the East. Federal troops effectively stamped out the threat by active movements. The 1st Dragoons (1st Cavalry) were on the scene quickly (ironically under the command of Lewis Armistead) and snuffed out the early worry. Many California and Colorado troops patrolled the west as the regular forces were pulled back to fight in the main theaters. When the war broke out, the US army consisted of but 16,000 troops. Many o
  5. Make sure there is no artillery firing into a flank also. That was something I used to miss. Despite being at a long range it can count for flanking damage
  6. I think it curious after reading that article. They claimed that Captain Waddell wanted to attack San Fransisco....Would've been quite the folly considering Alcatraz Citadel was complete with over 110 cannon, 10,000 muskets and estimated 100,000 rounds of ammunition alone and a full garrison. Also, as the Union found many times over...a ship can't sink a fort. Would've made for an epic attempt, yet futile. Still a good story.
  7. I would say the best explanation to the advantage comes during the 2nd Day of Gettysburg in the game when playing as the Union. One Brigade alone can hold Big Round Top as the enemy can not charge up it due to the incline. They take too much of a fatigue hit and stop before they reach your positions. You will notice some bonuses in game as your troops attacking an enemy who is on higher elevations in a straight up fight (like a screening force) will take more casualties generally than the command on top of the hill. In history the biggest advantage has always been moving uphill slows a
  8. I would definitely have to agree that non of the Confederate upper echelons can be held devoid of blame. I would generally argue Stuart was among the chief culprits in which he left the army virtually blind. He was smarting from the bloody nose taken at Brandy Station and was eager to reclaim glory. What troopers he left behind were not enough to keep the federal cavalry at bay and perform the full scouting details required. For one of the few times of the war he allowed the Union army to have nearly complete scouting supremacy. With the work of Buford, Gregg and Kilpatrick feeding
  9. Mr Mercanto left out the most glaring omission on the second day. The attack of the 1st Minnesota . Also, the missing engagements on Culp's Hill late on the 2nd day were very intriguing. Alas, if they were to fit everything in it would be a very long movie. My biggest complaint of the Civil War movies is the lack of a movie to go along with "The Last Full Measure" by Jeff Schaara. Unfortunately they didn't develop enough of the characters needed for that in G&G or Gettysburg. I would have loved to see Brian Mallon carry on his portrayal of Hancock and the emer
  10. I think there are a couple major things being missed in the answers to the question. The first being that even IF little Mac wins the election in 1864, he would not take office until March 4th, 1865. There was a much longer gap between winning the presidency and taking office than there is now due to many logistical reasons. I believe, that if Lincoln had lost the election he would have pushed harder for an earlier end to the war, or at the very least an earlier start to what proved to be the final campaigns. If one goes with the current timeline, we see that by March 4th Grant is besi
  11. It was much more common in European warfare to have dedicated assault units than the American school of thought at the time. Though Grant essentially used the II Coprs AOTP as his sledgehammer during the campaigns of 1865-65. The American School is thought was in tactical flexibility. We wouldn’t see a return to specified assault units until The Great War (spoiler alert, skip ahead if you don’t want your mind blown by a different conflict). In The Great War we see a return to trying to crack entrenchments and so we see a return to grenades and specialized units. The Germans brought forth thei
  12. Hence why I’m every corps I build I have an “assault” Division. The brigades get the traits that help them in endurance and melee. Then in the setting up the battlefield I deploy them in locations I decide to make the smashing assault. Keeps the casualties down to only a couple brigades instead of across the board. Also, make sure you have artillery with good accuracy, helps ensure hits against entrenchments. Get them up where they can do damage before you launch your assault. Be like George Thomas or James Longstreet, get the assault all set and then move forward in an unstoppable assaul
  13. Assaulting fortifications is a tricky thing in some cases. The best way to crack them is to use a tactic made famous by Emory Upton at Spotsylvnia C.H. and used in game it works also. Take 3-4 brigades. Order the first two or three not to fire. Double quick them right up to the enemy lines and charge. The first brigade or two will be repulsed, but the 3rd usually breaks their line. The 4th allows a follow up to start peeling back the entrenchments. Once you've broken through in one point, exploit the flanking abilities and you can peel back entrenched enemy forces fairly easily. (Wo
  14. Custer had the entire 7th Cavalry with him (12 companies). He had 5 companies in his stand on the hill where he was killed. Reno, Merrick and Benteen had the remaining 7 companies with them. But, it is very true that much of the war in the US Frontier was generally a small unit affair. It was usually a company or two on their own. Frontier postings usually lasted six years in one post. That means every six years the entire frontier would rearrange. Before the Civil War fighting in present day Texas, Oklahoma, Kansas, Nebraska, Washington and Oregon rarely exceeded the 800 men that engage
  15. The works by Stephen Sears and James McPherson are a great place to start and get a very good grasp with some differing opinions. Then delve deeper. i recommend Douglas Southall Freeman’s “Lee’s Lieutenants” and also “The Class of 46” by Jon Waugh or Sears’ “Lincoln’s Lieutenants” if you want in depth on the commanders in particular.
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