Jump to content
Game-Labs Forum


  • Content Count

  • Joined

  • Last visited

Everything posted by Winters

  1. when a player places a buy contract at a port. Can those contract be fulfilled by AI ships. Or players only?
  2. But I still think difficulty levels need a tweak, I rather fight ships of my own class then a bunch of small fries =\
  3. Yeah I'm getting these done easily now since I switched over to carros. As for wind and all the other things already did it =]
  4. Thanks, was unaware of the "f1" feature. For the devs though, why not make them alternate? Between main and weather deck as you single fire.
  5. Maybe I'm missing something, but when I have my fire selection on rolling front or rolling back and I single fire my first 2 cannons on the front will fire then it will switch to my weather deck guns all the way in the back forcing me to rotate. Can we please get it fixed that so it single fire shoots the same way full fire does (dependent on fire selection).
  6. That's a nice combo, I was not using carro's at all. And was mashed into close range often, that's prob why I was having issues with the missions.
  7. Belle can only use 12's at most, I'll try some carros out. Edit: Carro's did the trick. the 12's just don't put enough damage fast enough.
  8. I rather be on the side with more ships. Makes it a lot easier to stern camp and evade. Also going for rake shots didn't help much. Their size and speed makes it extremely difficult to lay on perfect shots everytime.
  9. Belle Poulle and obvious I don't shoot my allies come on mang =P
  10. I know all of that, I still have no power over what my AI allies do or don't do. Only thing I haven't tried is rake shooting them all to death. I"ll give it a go.
  11. Do you get stronger the higher your commander level in this or something? Because I can do 135xp missions for as long as my AI allies are still alive. By the time they die its usually 1v4 and I'm forced to run away.
  12. The picture below is what I get at Kapten "135xp" Difficulty, one difficulty higher is the same numbers on both sides but the ships are even bigger. How am I suppose to beat this? Now if I go down one difficulty from "Kapten." The amount of ships on both sides are even but everyone is in mercurys or smaller. So my two option are, way too easy or impossible. Why not just make all the difficulty's even on both sides number and ship type? While the first 1-3 difficulty's could have more ships on your side for newer players.
  13. I saw that post, figured those camera feature where dev only.
  14. Awesome, was gonna say they could just make it so that other players do not load past your position rather keep visibility dependent on your location rather then view.
  15. Take EVE for example, the ability to offset your camera by holding down a key (like middle mouse) or to focus your camera on other objects.
  16. That's what I currently do but it's nice not having the white border and startmenu on screen when the game is the active window.
  17. +1 for removal of all repairs except emergency repair.
  18. Winters

    Remove teleport

    Teleporting from port to port is nice but teleporting ships should be removed.
  19. What the game needs is random events and encounters.
  20. Currently buying and selling has one annoying factor, "stock." You can check to see who's selling what on the map but when you arrive they may have none left in stock. How about allowing players to view whether something is in stock or not. Aside from that why not allow players to create by orders? Allowing us to buy from far away but still requiring the player to pick up his purchases. You could also add a delivery feature, for "x" amount of gold the goods get delivered to your desired port after "x" amount of time. On a side note and addition of production information on the map would be great. Knowing what buildings you could build at what port instead of having to rely on external sources. Such as: http://licornes.eu
  21. How about this, instead of a perk make it a toggleable feature. Turning it on reduces ship speed by "x%" upon disabling it, the speed reduction will decays over "x" amount of seconds. So you gain increased awareness but if caught in a bad wind direction you are screwed.
  22. I like the simplicity of the map. Though it would be nice if there where contour lines for terrain.
  23. Winters


    Personally after hearing ingame music once or twice I mute them. Waste of money if you ask me, If i'm ever in the mood for music with my game I just put something on in the background.
  24. Mouse sensitivity for both aim modes, free look camera and aiming camera. Also sailing past dolphins, whales and sharks would be dope.
  • Create New...