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Bubba Smith

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Posts posted by Bubba Smith

  1. Master Ship Crafter/builder - 

    30-50 ships completed, 5-10% less material across the board for construction, 3-5% more hull strength/speed/and rigging.  30k dubs, 2k Rum, and 50k Reals for Master Builders certification. Higher possibility (maybe 10-30%) of gold and purple drops for builders holding certification. Can buy the fourth upgrade slot for dubs or Reals when building. 

    Allow the construction of a clan ship dock. Not related to Master Ship Builder. 

     

     

    • Like 1
  2. 3 hours ago, Despe said:

    But all of these thing u describe i think are avalaible too in bigger clans. If cap is 250 players is not obligatory recruiting 250. You can make a little clan without problems. In more playable in this game few bigger clans that much little clans.

    I agree, it really depends on what you want and how your group wants to play. Both big and smaller clans are no worse or better - just different. 

  3. There are a few options available to smaller clans have, in my humble opinion, that has so far worked very well; support larger clans for return favours, join them or work around them. We have numerous smaller clans helping us out and in return have provided a protected port with nice ship and port upgrades. We need them just as much as they need us. No extortion required, it's a game of collaboration(s). We work together to make the best out of it. To limit a clan size would be to cut off a limb to preserve a few. If you are British nation feel free to contact me -  we offer missions, trade, ships, resources, materials to all those whom simply need to ask. No ego control just, the promotion of a better game for all regardless of flag.

    Enjoy Captain. 

    • Like 1
  4. I would like to second this thanks to the Devs. Criticism can fall hard and often the appreciative more silent majority are left unnoticed. I can say, THANKS devs for working hard on recent upgrades like PvE port battles and the many tertiary systems that go along with it. tyvm!

    • Like 3
  5. Would it be possible to allow clans to open a second ware house in a seperate port and the next stretch; a clan ship dock.  We would find it helps crafters share materials within the clan with a ware house in single -seperate location. I'm not suggesting a second ware house with transfers between them. All resources would still have to be hauled from one to the other. 

    • Like 5
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