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Barbancourt

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Posts posted by Barbancourt

  1. 3 hours ago, Landsman said:

    PvP marks, if anything... we don't need more reason to PvE... Making all Books available for PvP marks not only does justice to the pure PvP players but also gives PvE players incentive to get into PvP, since the price for a PvP mark is pretty high ( until alt farming takes over )...

    Lots of players don't have much hope of getting PVP marks unless their opponent disconnects in the middle of battle, LOL.  I actually wish the books couldn't be sold/transferred between accounts.  It ruins their mystique if you can just buy them. 

    • Like 1
  2. My girlfriend likes to wait until I'm in the middle of some intense combat situation on the computer before coming over and trying to start a conversation about something or calling me into the other room to see the latest incredibly important cute cat antics, etc.  It is taking a long time to get her to understand that these games don't have a "pause" button like her TV does...

     

    • Like 4
  3. 3 minutes ago, Sir Texas Sir said:

    One of the biggest problems with high value resources like Cart is that you can pop into port,  buy it, if you have the resources to produce it into mod than you put it in your chest they are all safe, no risk of your high value resources being captured in a ship moving them.

    You'd have to drop millions to buy the stuff on the market.  It's hardly that trivial. 

  4. 20 minutes ago, HachiRoku said:

     

    Now I think if you did the same to another port and made copper plating craftable and just as hard to craft(maybe harder) it would be a 2nd port to cause big wars. Nassau Boarders and crooked hull are not worth fighting wars over but copper might be :) 

    Yet another way to make the rich richer? 

     

    • Like 1
  5. 5 minutes ago, mario said:

     if anybody really want to know what exactly happend at Prinzapolka (we never wanted this port as a PFK but you gather people and decide to attack brits so they revenge and destroy us on Haiti in results - this plan failed as well)

    Well, it is a war game, so if there is nobody making war people get bored and stop playing.  The minor ports of the Brits seemed like an obvious target and less difficult than other options.  But it sounds like there were personal issues involved that prevented forming a unified fleet that day.

  6. The time the game requires is indeed a problem for many people, but it's also an essential part of the experience.  It certainly isn't for everyone.  I'm not sure if there's a way to mix casual and dedicated timescales in the same game - maybe, maybe not. 

    • Like 3
  7. 5 hours ago, Ser_Slack said:

    Why invest more time when it's just going to get wiped? I haven't played seriously in quite awhile. From the look of the clans discord they haven't been either.

    The word "invest" should never be used in the context of a game.  If the process isn't fun then you've got the wrong game to begin with. 

     

  8. 4 minutes ago, Sir Texas Sir said:

    A reputation system would make a great way to change nations in game.  You go pirate, than gain reputation by freelancing as a Privateer for the new nation.  Once you get high enough reputation than you become pat of that nation.  There always needs to be an in game way to get any thing that some player can pay real money for.

    Neutral flag.  I don't wanna be a dirty pirate. 

    • Like 1
  9. On 5/8/2015 at 10:38 AM, Young said:

    Hey Guys thought this might be fun for everyone. So describe your first day at sea in the open World.

    Ooooh, a necro-thread.  Dialing the Wayback Machine to 2 years ago...

    Looking at the server list with no information about the choices...hmmm, select one at random I guess? 

    Character creation - looking at nation list with no information provided about the choices...hmm, will there be a language problem if I choose some of these?  I guess I better choose USA to be safe.

    Load into port interface...oh dear, what does this all mean?  Why can't I move things around this mostly empty space?  Do I buy repairs?  What do I do?  How do I enter the big battles I've been watching on youTube?  Hello???  Check some more youTubes quickly to try to figure it out.  OK, screw it, start clicking things...

    Click "sail"...lovely Charleston(?) harbor...hmm, should I be worried about these ships around me?  Click, click, click.  Sails up, try to go somewhere.  (It's a good thing Basic Cutter came with cannons pre-installed or I wouldn't have had any)

    Woah!  That big ship says it's "France".  RUN AWAY...RUN AWAY...RUN AWAY!!!

    This coastline is a little boring, and the ports are empty.  Since nothing has happened so far and the swords seem to allow me to join some kind of a battle I guess I'll do that.  Will it be like the battles I've watched on the youTubes?   

    Entering battle....OK I see 5 players gangraping a "pirate" ship quite far away.  Spend a few minutes sailing...very slowly...clearly I'm not going to get there any time soon, and it's a mob scene anyway.  Guess I'm in gun range...lets try this...lob some shots towards the "pirate", miss, miss, miss, start to hit occasionally with no obvious effect.  Don't want to fire a broadside from far away and hit the other USA players that are piling on.  Fiddle with the guns for a while.  ..."Battle over", "pirate" sinks without my input.  Everyone leaves, so I guess I do as well. 

    Sail back to Sudbury(?).  Log out, still very confused. 

     

    • Like 2
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