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Posts posted by Barbancourt
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My recollection is that combat missions are a trap. You'll pop into one of those soon in your cutter and find yourself facing something like two brigs and a privateer. Just find a place in the open world where lynxes spawn.
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10 hours ago, maturin said:
At first I liked looting the sinking ships. It teaches good sailing.
But holy hello kitty, it is the most inane and infuriating experience possible.
Inch inch inch inchinchinching towards the sinking hulk, waggle the camera up and down frenetically, looking for that X prompt, hoping the game doesn't decide to say 'hello kitty you, no loot button today because reasons'...
You have indeed captured the essence of this game.
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4 hours ago, Rouleur said:
I think the graphics make it seem a bit like sliding on ice rather than water - hence the need to tweek the graphical effects.
We also need improved representation of the bottoms, since you can get "grounded" when a good depth of water is still displayed under the ship.
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21 minutes ago, Sea Fox said:
I don't want to give up speed though
There is no winning. Only ganking (doesn't count as winning) and losing. You're just choosing the method of your losing.
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I really want to play Elite:Dangerous in VR, but I'm buying guitars right now
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1 minute ago, maturin said:
But let's be honest, this kind of screening is totally absurd. The Swedes were already in the port, so they should have been able to join from the port.
Yeah, the defender has a disadvantage of having to sit inside the inner circle and wait for the timer to tick down. The attacker has freedom of movement and a far larger join area.
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4 hours ago, SKurj said:
well i dunno all the mechanics, but can't other players from the nation hostilities have been started against start tagging ai fleets in the area to combat the hostility? I may not completely understand the mechanics...
I think hostility missions are usually much more efficient at the rate of generating hostility than sinking random AI fleets. That's part of the reason we have them now.
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"That new Ingermanland is very pretty Admiral, but she does not have enough broadside to battle the mighty Bucentaure!"
"Oh, no?! Here, hold my beer..."
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3 hours ago, SKurj said:
why aren't they finding those hostility fleets and jumping in their battles?
The answer to that one is pretty simple - because if the enemy is doing hostility missions then they're organized and prepared for a big battle at that time of their choosing, and most likely your clan is NOT organized or prepared for a big battle at that random moment.
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10 minutes ago, Admiral Horatio Hornblower said:
You and your impossible nation will regret this actions against GB. We could have been good neighbors.
What is this, "Naval Group-hug"?
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1 hour ago, William Wade said:
As per your description you have taken the time to develop a beautiful Caribbean map with historic port locations,distances and ships from the age of sail. Adding Russian,Polish and Prussian only drastically shifts NA away from the history and immersion you've attempted to recreate and represent.
Even without them it doesn't bear any resemblance to historical events. The game is not a historical reenactment.
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1 hour ago, Jœrnson said:
I think you can't capture ports on PvE server.
Huh - that isn't much fun
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need to capture a port
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3 hours ago, Sunleader said:
There wont be anyone left to adjust.
Older Players got their Ships and Crafters. So they wont care.
And New Players even now can barely pay the prices for crafted Ships.
Thus they will just leave due to the insane grind needed for buying a Ship from a Crafter.
Clans usually give ships away free to contributing members
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16 hours ago, victor said:
Their Christmas dinner!
At lest we will eat good food and drink good wine, won't we?
Interestingly I have a bunch of fresh made pizza dough ready to go in the fridge for a big holiday weekend of pizza making. mmmmmmmmmm
But I also have lots of wild rice, mushrooms, sweet potatoes and acorn/butternut squash for a nice hearty stew, and plenty of white wine to go with that.
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4 hours ago, Sunleader said:
How do I know which Ports "Spawn" Teak Wood.
shows "drops" for each port - I'm not sure how accurate
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1 hour ago, Sunleader said:
So how do I get larger Quantities of stuff like Teak Wood which are not Produced in any Ports ?
Teak spawns in certain ports. Find one where it isn't all hogged up by buy contracts.
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12 hours ago, Fastidius said:
any idea who that was because we don't know who it was.
...meanwhile in a remote corner of the south pacific some suddenly wealthy captain is kicked back on a quiet beach being served mai tais by the local ladies...
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it gets cold up there!
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Prussia may yet be redeemed... o7
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Trying to kill the community is not the answer.
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Dang, I should check mine too...
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9 minutes ago, GhastlyGhost said:
ZERG detected
Is that a traditional Polish cuisine?
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First nightflipper gets a free toaster!
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Perspective of a new player
in Current Feature Improvement Suggestions
Posted · Edited by Barbancourt (rownd)
I never range shots. It puts up a cloud of smoke that obscures your target so you're basically providing a smoke screen for them, and then by the time the shot has registered both the enemy ship or your ship have already moved so the information is old news and it may be too late to fire the broadside at all.