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Flavalicious

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Flavalicious last won the day on August 24 2015

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  1. Pirates are the "hardest" because everyone has the option to attack you. Dont be fooled by the current game standings, not alot of pirate vs pirate at this moment, but thats because everyones power leveling. Wait until we start seeing more frigate and higher class players and then we should see more hostilities.
  2. I would. If you cant unlock the next rank and move on to a larger ship before yoy burn 5 duras, your ethier horrible or super unlucky. Durabilities are meant to be spent. And anyone whos holding back to protect their assets, hasnt come to the understanding that the rewards in this game are plentiful, and everything is replacable. (Except exceptional marines, dont lose those! ) lol
  3. Frustrating aye but sadly not naval action exclussive You get the same garbage in war thunder realism. Last plane alive climbs as high as he can and hides in the corner of the map and no one can find him. You end up landing your plane and alt tabbing for 40 minutes for the game to finish.
  4. I wish i could slap people through the internet sometimes. Relax. Game went EA 3 days ago, give them a bloody minute to figure out a solution.
  5. Gotta be careful when buying repair kits. Especially when dealing with captured ships. Spend 10 000 on 10 repair kits then sinj first battle with only 1 durability....lol
  6. Cant share the share across 2 servers because port conquest statuses will be different. Admin already stated this was the core problem. My best advise, relax and give them a couple days to find a solution. Games only been on EA forb1 weekend. Games Lab is usually quick with their solutions. LEAST the 2000 people online are enjoying a stable server, rare attribute for an EA game
  7. I second the future option for langauge channels or the ability to create chat rooms. This would be a nice feature for later on.
  8. Id say base it on sails. 100% sails no afk timer. 0 sails or sitting in port = afk timer. Most people wont risk afk sailing at 100% and leaving it for 5 hours lol. I think any ship in motion is likely being observed by the player
  9. Its a good idea if its done World of warcraft style where the admins give options to balance the factions. For example letting brits and pirates who are the 2 highest player base to change to spain and other factions that need players.
  10. Yea before the EA launch i alt tabbed in port and was logged in for like 12 hours without getting kicked. Also need a note on the server list recommending new players roll on pvp 2....got to do this stuff quick or we are going to have 10k players trying to get on the same server. Lol
  11. Its not in the game yet but most if not all the work is already done. Games lab was holding back releasing its new ships for EA
  12. I feel like anyone who actually knows what pay to win is should get a cookie in the mail. P2W is NOT pay4smalladvantage or Pay4Uniques. Pay to win is paying TO WIN, IE buying an ironclad from the future to sail around Nassau sinking everyone in wood boats. Pay to win would be the Santi only being sold for real life cash. Stupid people everywhere. Lol.
  13. Eeeek Lol Maybe lock pvp 1 to stop new character creation there? I think boosting server limits or migrating accounts to pvp 2 would be the 2 best ways to handle this.
  14. Theres certain ports that see high traffic due to their trade goods or because they are a common passage. Plymoth is a pvp hotzone because in previous cycles those actively seeking pvp would hang around there. Same with areas near st nicholas. People will start hauling supplies around for crafting and youll have lots of chances to fight players
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