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Daniboy3000

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About Daniboy3000

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  1. Daniboy3000

    General gameplay feedback

    What are the plans on balancing between ship classes, will unrated ships, frigates and lineships just be thrown together in a battle or will the play seperated? How can all classes be kept viable, or will maintenance costs keep the balance (like WoWS).
  2. why not just limit the amount of flags that can be active (edit: at the same time) against one nation / by one nation? Or maybe add some sort of cooldown, when pull a flag you cannot pull another one for X minutes / hours.
  3. End of May there was an asset wipe, dont think there was ever said anything about release and i doubt were gonna see it this year. Have a look here:
  4. It's not like before wipe 90% of the server population was sitting in the duel room all day, so how could bringing it back, kill off OW?
  5. Das Tradertool scheint contracts allgemein nicht zu berücksichtigen.
  6. Daniboy3000

    White Oak Shortage

    Especially since everyone is fighting for those regions and not just using alts to retrieve the resources.
  7. Daniboy3000

    Das spielt gerät aus den Fugen

    Ich sehe nicht ganz wie BR-Limit Abwechslung bringen soll, klar es werden dann keine homogenen 1st-/4th-Rate Flotten mehr rumfahren. Aber letztendlich wird es doch eh wieder eine Kombination geben, die die Beste ist und die dann jeder fährt. Zudem solange die Mehrheit der Schiffe SoLs sind, hat eine Fregatte oder gar etwas kleineres keine wirkliche Möglichkeit Einfluss zu nehmen und dann könnte man auch auf sie verzichten.
  8. Daniboy3000

    Fleet perks need to be removed. Its redundant

    You cannot teleport captured ships to outposts anymore, therefore you have to take the captured ship as fleet and sail it home. So you will need atleast the first fleet perk to capture ships.
  9. Daniboy3000

    The future of Conquest

    Why not combine both systems. First you have to sail a conquest flag to the port (can be intercepted), if you successfully managed to plant it, then 42hrs (or whatever time choosen) a PB is scheduled.
  10. I don't know, isn't this game supposed to be an MMO, a game that lives from player interaction and meeting/ playing with other people? How will that be possible if people can't talk to each other? Theres so many options, if you have problems with what people say in global: report/ignore them disable communications with enemy otherwise just close it Don't really see what removing global is gonna bring to the game..
  11. Daniboy3000

    Testbed national news

    Why not just make alliances, like on the real server, just need to get kind of an overview how many ppl are in each nation, so things can get somewhat balanced.
  12. Daniboy3000

    Screening action and rewards

    First fix screening, make that only a force that is able to put up a fight against the PB fleet, can drag it.
  13. Daniboy3000

    My 2-cents on port battles

    And then we are back to sit every evening in your ports and be ready for an attack that might come or not, if you want to keep them. Atleast for me the flag system was the reason to stop playing in july, because it was just taking too much time.
  14. Daniboy3000

    port battle limitations

    Even though you cant visually see your shots, you still can see the number of hull , sail, crew hits on the top of the screen. That can be used to range your shots, just by playing around with the gun elevation until you get a hull hit.
  15. Daniboy3000

    Lack of Solo/Small Group PvP?

    Get rid of AI Fleets (only for traders maybe). Reduce the amount of forts / towers in OW. Dont drag NPC fleets in the outer circle. Rework hostility to be focused on PvP (not sure how this would be achievable though): maybe reduce the impact of PvE and War Supplies and add some sort of PvP missions by refactoring the flag mechanics, e.g. raids (this whole thing probably needs a bit more throught though).
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