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Courier Missions, Mail, VIP transport


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Perhaps a relatively simple thing to add...

 

non-combat missions (or not...)

 

Tasked with delivering the mail, or VIP's and the like, experience earned based on distance, and type, perhaps vip's earning a bit more.  Regular mail runs not so much.

 

To take a little step further, add the possibility of enemy encounters along the way, and reward more exp should a player successfully get away or fight off the attackers.

 

 

 

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Big big fan of this idea.

 

Historically there were "mail packets" ships that just ran mail.

 

In a historical text I was just reading on the Continental Navy mail packet ships come up a few times. During the American Revolution there were mail packet ships running from London to the Royal Navy's North American station. The mail included high level correspondence for Admirals, Generals, Governors and the like.Like merchants they were frequent targets to be taken a "prize."

 

Maybe if you accept the mission, an item for it appears in your warehouse and you can load it onto a ship. Then you sail it there, unload it, and if you right click on it a "deliver" button appears. Once it disappears the mission is complete. Something like that. Or you have to drop and drag it into a slot in the missions screen, thereby delivering it and completing the mission, and this only works if you are at the proper port.

Edited by Jon Allen
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In addition to this, enemy nations could have intercept mission (X ship has been seen leaving Y port in direction of Z port with important mail W minutes ago, you must intercept him!)

Edited by Ian2492
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