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An issue regarding the accuracy of fire when an interloping ship intersects the ideal trajectory of a shell fired at a further ship.


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On 2/25/2022 at 10:44 AM, Captain Meow said:

@Nick Thomadis

The issue still exists.

Yes, confirmed.  I'm playing an 1890's campaign as Italy.  In the one battle I've had (my game has stopped giving me battles at all) I had my 2 battleships lobbing fire into a group of 7 CA.  I intentionally aimed at cruisers to the rear, when nearer ships would cross the line of fire, and generated the out of norm hit percentages (over 60% hits when the accuracy on the ship card said 7%).  That said, the new accuracy/precision mechanics seemed to have some effect.  The impact pattern looked more like actual naval gunnery by trained crew, so kudos there.

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  • 1 month later...
Posted (edited)

Been a couple months, no response, bump to try for dev awareness, again.  Still happening as of 1.05 public release.

Also once more, good wishes to all the team with the current tragedy ongoing.  Slava Ukraine.  F*** VP. 

Once more asking for forum mod to move this to the appropriate forum, or tell me how I can do it.  Thanks in advance.

Edited by UnleashtheKraken
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