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Sorry about that title. I'm tired and it's late and I've been thinking about how to post it. I tried searching but wasn't able to find anything at least in the last few months describing what I wanted to discuss. So here goes. What I've noticed is that if ship A is shooting at target B, and ship C passes between the two but very close to B, all of a sudden ship A will have 100% accuracy to hit ship C no matter what its accuracy was against B. It does not matter if B and C are enemies or friends. Here's a more practical description, and I'll see if I can grab screenshots later. U
Server: Peace Ingame-name: NoShipSails4ever (mine, not of the bug report sender) Report: NAB-103542 Question: his question was mentioned in the report as he said, but for response reasons i will repeat it here with some additions It's regarding a bug report of a mate that didn't create a forum account so far. so i write for him here. it is related to a port raid that will happen after tomorrows maintenance (Tuspan). Back in this announcement it was written that only 2 poor / under-developed ports get raided per day. the port in question has 15 of 40 poin