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graphite

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Everything posted by graphite

  1. Ahoy Captains, I have been playing around with different map formats as an alternative to old clutter maps. These maps are huge, thus allowing Captains to add important information relating to points of interest, resources, trade winds etc. The sample below is a slice of the Cuba map. Thoughts?
  2. What a 2900km trip this was. Enjoyed copious quantities of rum, fine weather and boxes of those big boy Cuban cigars Not sure about the base map for this one, I may still change it. Do you captains prefer the older style maps or would you like them to be more modern like Google maps? As always if you spot a mistake or something I’ve missed, please let me know. Cheers all.
  3. Okay, now that Santo Domingo and Haiti are done where to next ... hmm ... I hear the weather is nice around ... cheers all
  4. Thanks Carvero, it was on my check list, but am currently mapping north coast. If anybody spots something I've missed or something wrong ... let me know
  5. Who controlled what in the West Indies in 1763 ***Moved to new thread***
  6. UPDATE: change of map to *large size* 6000x3000px Completed. *** moved to OP*** cheers all
  7. Yes you are right have updated the maps to reflect neutral ports ... it's getting late
  8. Well the first map is completed, can't help myself and I turn into a Dora the explorer If you find any mistakes or something I missed, please let me know.
  9. For me it would be Trevor Chan’s Capitalism II. It allows the player to create and control a business empire. This in-depth strategy game covers almost every aspect of business that could be encountered in the real world, including marketing, manufacturing, purchasing, importing and retailing. Although it is based on modern times, the core could easily be adapted to suit the NA time period and product line up. "In terms of scope and comprehensiveness, it has no equal in the world of business simulations. IGN.com Review Score: 9.0 / 10”
  10. And a couple of classic oldies ... https://www.youtube.com/watch?v=hEI5js4RCpc
  11. Looks great, but I had to chuckle when the Dutch sub titles came up when they spoke English, but no English sub titles when they spoke Dutch.
  12. That's a fair assumption It's basically flattening the model for texturing. Had a surf of the net ... take a look at this, it may help http://www.piratesahoy.net/threads/ship-hull-modeling-tutorial.17259/ cheers
  13. Taylor Davis Cover: Doing a 1 hour compilation of music for our TS3 music bot … this track kicks in around the 30 min mark.
  14. Signed up today ... our exchange rate sucks at the moment ... arr $50 AUD to hop aboard, and no plunder or booty in sight. Will just have to put the crew on half rations
  15. graphite

    Straya

    Another vid gone viral
  16. What a nightmare unwrapping it For Blueprints: http://www.the-blueprints.com/ For textures: http://www.cgtextures.com/
  17. G'day from Melbourne, a few shipmates and I will be joining you guys on the high seas once NA hits steam, or they resolve the pay pal issue, which ever comes first Aussie, Aussie, Aussies, oi, oi, oi, .... our War cry ... pretty frighting hey and our victory song lol [media] cheers me hearties
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