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R.E.B.Blunt

Civil War Tester
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Posts posted by R.E.B.Blunt

  1. Hehehe, REB, feels like you couldn't post any shots until you were back up in the top 10 or even 5 ;)   Just busting your balls.

     

    But yes, you're right - ranking stuff like this turns it into a "competition" rather than having fun with a historical battle.

     

    Dude, I lost like 10 battles in a row and I lost to a 2nd Lt and it droped me down to like 50 i was so pissed!

     

    I worked hard to climb back up jerk ;)

    • Like 1
  2. As of 9/4/14 It is very fluid. Even to the point of not working correctly. I have won battles and gone down in rank and lose battles and gone up. Others have said same issues. So Rank really is not as correct as it could be. That said Black Watch is the hardest person I have faced. I cannot beat him at all!!!!

    post-3765-0-95031100-1409860282_thumb.jpg

  3. I believe the main multi-player issue is game going out of sync, but then not correcting itself. Then when you see something its not what is actually happening. Then what is actually happening you cant see and before you know it you have for example Iron Brigade with 90% morale drop to 0% in seconds and running for no reason from your perspective, but from other guy he has you flanked and is charging you from 3 sides. Second issue is Skirmishers and Videttes acting like elite commando's operating behind lines with full morale (maybe deny the Skirmishers the ability to Hold and keep their unbreakable morale?) and Third issue is Routing units charging and running in circles with no rhyme or reason. But I think the third issue may have something to do with the first issue of the game going out of sync. I think a dedicated server could fix the sync issues....

     

    -my two cents

    • Like 1
  4. Not only that but skirmishers and Videttes can storm through entire stationary Brigades. Come out the back side and now in prime position to attack cannons. I guess its cause on multiplayer we are stuck playing the first map over and over so we are using these Skirmishers way too much. But I have had many conversations with many different people and the two top issues people keep talking about are SKirmisher and Videttes. Then Enemy Routing units running in circles till it meets contact with your brigade and then sends shock through your brigade and now your brigade is routing.

    • Like 1
  5. Better AI - i'm on the west coast and often no one else is on multiplayer at night. I hit start and wait and wait only to come back an hour later and find the game half way through. Even then i'm getting a draw .  A few times as Union against another player i did not click anything and still got a draw, just like against the AI. :-)

     

    I've had great fun multiplayer when i've got others online. I just love it. However, keep that AI improving.

     

    :)

     

    Ya you tried that tactic with me, lol. Well I did notice you start to move your men towards the end of the game when you started losing though lol...

  6. I'm up to #23 now. Mostly as union with victories against all kinds of people although the game against you REB was a draw. You ran up north and then swept down south. Quite a surprise for my guys who were expecting the normal full on slog.

     

     Thats right it was a draw, not a loss. ;)  Ya I was surprised Paul held better than the Iron Brigade. He would not break even when I had everyone else running. Then your reinforcements arrived. I had to fall back.. It was a good game for sure.

  7. The rank system itself is unfair. I lost one battle went down from rank 1 to 12 then have not lost a battle since played a good 10 more and my rank further goes down. Is this because I am battling random low rank people? Does the people who have higher rank not play against the general population in order to keep the high rank or how does that work...?

  8. One thing I have noticed though is a lot of people with high rank (People who are not talking on Forum, names I do not recognize) are really not that good. I think they just get that rank by being in games where others quit... So these ranks are really not that informative. We should really wait till the full game releases to start forming any opinion on the real rank one is rated by. Hopefully by then we weed out the fake posers.

     

    Send me a friend Invite now that you can see my name on Steam if you want your name included on my next screenshots.

     

    -my two cents

  9. I have had the problem were the screen stays stuck on "Connecting...", Sometimes won't be fixed even after I reload Steam. Usually happens around AM times here in Central Time Zone US. Then later in the day it works.

  10. I have noticed in Multiplayer Observations that I have murdered the #1 ranked player in a decisive victory.I was rebels he was blue bellies. If I am reading the statistics correct I am now ranked #1 as a Colonel, He was a Major General. Hope your rank did not go down too much :) Great game who ever you were. Send me a invite...

     

    Now who wants some?

     

    Shoot me a invite at REB_Blunt on Steam to all comers!!!!

     

     

    Errr in Beta.. Just realized there two different servers GRRRR!!!!

  11. Well to be fair at the battle of Gettysburg. It was 3 Texas Regiments and 1 Arkansas Regiment. Other names they were called were "Hoods Brigade" Or "Hoods Texas Brigade" But your right along with Stonewall Brigade these were the best of the best.

    • Like 1
  12. For those struggling to win against union on the first day first battle. Try this strategy.

     

    Bring Archer and Davis and all your cannons up north to capture Northern most VP for 500 points. Use your skirmishers to protect your cannons as they travel north.

     

    The Union will press the attack and attack at Herrs Ridge/Tavern. They will also try and kill your cannons. Ignore Herrs Ridge. Protect your cannons as you swing north.

     

    Pettigrew and Brock will arrive from the west end of the map, with them press the attack eastwards on the map.

     

    Keep your skirmishers at Herrs Ridge to defend it. Place Pettigrew and Brock side by side and march west. Bring up reserve Artillery battery as it arrives. Place Archer and Davis side by side and march south.

     

    In a pincer attack attack the remaining Union keeping up Enfilade fire on each union Brigade as they come up. Bring your cannons from the north and the west. Union will fall back do not give them any rest. Keep up the attack they cannot match your Morale and will rout in due time.

     

    With this strategy you can defeat the Union with a Major Victory on any difficulty on the first day first battle.

     

    Best strategy I have found so far...

    Hope this helps you guys.

  13. Nick Thomadis / Game Labs,

     

    This new update is by far the best advancements in UG:G to date.The new After battle statistics and the Full order of battle reports add such a wonderful element to this game that allows one to fully enjoy the rewards of victory or the horrors of defeat watching which Brigades kill the most or take the most loses. Far surpassing my hopes. It is much better than SMG ever was on this regard.Thank you so much to listening to us. In my opinion you can quit adding new elements to the game today and it is already a excellent game.

     

    But since you are still willing to work with us; ever developing this game to greater heights, I will contribute my two cents.

     

    There are still bugs with regiments retreating towards/through enemy lines or around the flanks of the enemy brigades still.

    Perhaps an option could be that Units who are shattered or retreat would be pulled to or near their units commander on the field?

     

    Artillery seems to running very smooth. I have not had any issues with Artillery since previous updates.

     

    I am not very clear on the elements that contribute to raising morale. For me I would just think that a unit that captures a VP should be given a boost in morale. It would just seem logical that a unit or units of troops that capture a VP while organization would be low after an assault, Units would be proud and understand the tactical advantage they just acquired better than a unit who just shattered in terror and ran 100 yards to sit stationary while their brother in arms are in the distance dying, Just a thought anyways.

     

    Brigades like Barksdale, Law, Robertson, Kershaw, Wofford, Semmes and especially Pettigrew (Although Pettigrew was a giant fat brigade their soldiers were not green by any means) They were full of Veteran and Crack soldiers. I do not feel that they are fully represented. (It drives me nuts to see Brigades like Law and Robertson retreat from a assault after only a few mins of contact). Though some of these units did not preform as you would expect in the Historical battle of Gettysburg, They were for the most part very seasoned soldiers. The best the south had to offer.

  14. I have changed my choices from last poll slightly.
     

    I went with Dynamic this time because I enjoyed the way the AI both plays defense and offense on a more balanced level. Although the AI is still not that hard and Determined AI does attack better. Overall Dynamic gives the best mix of what you want in an campaign battle.

     

    Still though Cautious AI is the least favorite of mine to play against. Its just so boring and they do not move.

    • Like 1
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