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musicbox

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Everything posted by musicbox

  1. Godspeed, the A.I autodesigns are such utter garbage that it's almost a must to have player designed ships for them to be even a remote threat.
  2. In German Campaign 1930 start, the "Modern Destroyer (Standard)" and "Modern Destroyer Leader" hulls and their rearmost elevator platform do not permit the placement of funnels. I think this is a oversight because the hulls are obviously based on the Kriegsmarine Type 34 destroyer class. And because it causes immense problems for placing components without lopsiding the hull weight one direction or another.
  3. add Dropdown menu for turret models in Ship Designer please, certain tech level turret models are oversized or just wrong for assigned calibers which makes designing historically accurate ships very difficult at times. For example, the mark 4 german sideturrets when designing the "Panzerschiff" class german heavy cruiser.
  4. I heavily support this, I find it very disappointing when I can't design historically accurate hulls due to oversized turret models, or just plain wrong turret models. Dropdown menu for turret model type is what'd be best.
  5. can we talk about the german hull "Dreadnought III" and it's "Advanced Foredeck Tower X" aka retardcastle? whoever was in charge of modeling it forgot to turn off sticky-key after upscaling it before moving mouse to save the model. And not just that, german "Dreadnought III" hull is obscenely overweight forward.
  6. Listen smartass, it absolutely matters hello kitty-all what speed the ship is going. It appears the A.I absolutely REFUSES to fire on targets that are "ahead", I can even see the torpedo tubes swivel and then suddenly stop mid-action and stay that way until the target has sailed well past and to the absolute rear limits of the torpedo's firing arcs. THEN it fires. What used to be a mere mop-up job is now near-suicide mission on the latest version. The A.I is completely hello kittyed.
  7. Friendly A.I is completely busted, torpedoes are damn-near useless because the ship A.I won't fire half the time, even on STATIONARY, IMMOBILIZED TARGETS.
  8. I see you guys updated and tried to fix this issue, the funnel now has mounts there and no longer clips through the structure. However it still can't be placed regardless how the hull is extended or not.
  9. The German "Destroyer I" hull has this section that won't allow anything placed on top of it or near it, despite having the room for things like bridges and funnels. This denies the possibility of recreating the historical german V-1 destroyer. Please fix https://i.imgur.com/ybJjWzN.jpg
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