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Wowzery

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Everything posted by Wowzery

  1. I don't know about Nelson, but Richelieu is a wonderful design with all her guns forward.
  2. I do think they need a buff, or something. Hit a transport, in the undefended convoy attack mission, with 4 broadside and didn't sink it. Kind of goes along with the entire low superstructure and flotation, once it reaches 10% and below it becomes very difficult to finish off. I've pumped broadsides into ships with low superstructure, getting 500+ damage and the percentage doesn't move. I've seen what looks like the entire ship on fire and that percentage not move. I realize there is a saturation point, but I shouldn't have to pump 3-5 broadsides from 12 large guns (10" and up) into a merchant ship with 5% superstructure health from 1.5km away just to sink it when one hit earlier took 10-15% off.
  3. I've only been playing the game for a few days. But I"ve noticed a lack of accuracy when it comes to smaller guns. I was doing the unarmed merchant mission (which I have yet to win) and tried a mixed armament. Main guns was 13" I think and a secondary of 3 and 5" guns. I was seeing reports of the 13" hitting but watching the smaller guns shoot all over and might get a report of a hit, but nothing compared to the large guns which got reports each salvo. Perhaps there needs to be some rangefinders for the secondaries to help them out.
  4. When I was playing with the design features I wondered about this. Hoping it becomes possible as Richelieu is one of my favorite battleships and would love to design such a ship.
  5. I just turned the music off. Will there be a way to install your own music in the future?
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