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Posts posted by HusariuS
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1 hour ago, Cptbarney said:
Ill have to think of a name for her plus stats, dunno what names the polish would use for battleships or larger ships in-general.
Most likely some famous people like Kings/Generals/Soldiers/Politicians etc that did some great things for the country.
Names of the larger cities or rivers could also work.
If you want some "Woman" sounding names I would go for:
ORP Maria (From Maria Skłodowska-Curie or Maria Konopicka)
ORP Jadwiga (From St. Jadwiga Andegaweńska she was the first Polish Queen)
ORP Warszawa/Warsaw (Current Capital and Largest City in Poland)
ORP Wisła/Vistula (Biggest river in Poland)
I could go on with this whole night... if we are talking about every possible name including the Male sounding ones... see ya in the next week.
It's hard to tell because we never had plans for building anything bigger than a Destroyer or Cruiser because first we didn't need to and second... because some THREE DUDES decided to hello kitty us up... three times...
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21 hours ago, Cptbarney said:
And some more basic renders of the Polish Pre-dreadnought.
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8 hours ago, Cptbarney said:
wat?
Heroes Of The Soviet Union came back to balance us all
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Usually, if the damage is too high, the ship is either sold for scrap or converted into a floating battery, so that should be also taken into an account.
If we are talking about pure degrading or aging, it usually happens with components like rudders, engines, guns, turrets, radars, etc. and those are replaceable, although replacing an engine is very expensive and time consuming so usually replaced are the most damaged/used parts of the engine, so it makes sense to have decreased performance even if engine had regular maintenance and repairs, on the other side if the engine is too much damaged just like above, ships are usually scrapped or converted into a floating battery.
Generally speaking this is great idea.
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7 minutes ago, Marshall99 said:
Today I brought you an ironclad. The french L'Ocean Class isnpired me to draw this ship. She is powered by steam and also by wind. She has a nice, huge ramming bow. Her armour is made of iron and her main guns are not armoured at all.
Northern Coastal Battleship (ironclad)
Armour: 0-200 mm
Turret armour: -light: 0-20 mm
-medium: -
-heavy: -
Armament: -light: 4*1 37 mm
-medium: 8*1 210 mm
-heavy: -
Speed: 16,5 kn (6,5 kn with sails)
Crew: 550
Displacement: 8000 t
DAMN BOI SHE'S THICC!
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1 hour ago, BuckleUpBones said:
'UAD designer tool’,
Hold on... what?!
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5 hours ago, Marshall99 said:
This is my last mega "battleship". Well battleship? Well yes but actualy no. 50% CV (buuu, delete CV pls) and 50% Battleship. This is a strange design, but I love strange looking ships. When I designed her, I wanted a ship that can provide long range support and capabel of destroying enemy targets, of course not every type of ships because she does not stand a chance against enemy battleships. Her AA is powerful. She has the most expensive and powerful AA among the mega battleships I have ever created. Why? Well she has lots of Sniper Rifles on her sides and it is the most effective (and most expensive) AA gun against aircrafts, airships and airbattleships. She has fast firing, dual-purpose secondaries. Her armour is only effective against cruiser attacks. Her speed is good, and she can carry decent amount of planes. After this ship I discontinued drawing mega ships, but maybe in the future I will continue.
Northern F-9 Multipla Class
Amour: 0-250 mm
Turret armour: -light: 0-80 mm
-medium: -
-heavy: 150-250 mm
Armament: -light: 12*1 15 mm mg; 12*2 45 mm mg; 10*1 Sniper Rifle (93+pen); 16*3 76,2 mm
-medium: -
-heavy: 2*2 386 mm
Aircrafts: 12 NR-30 Fighter-bomber; 21 NR-20 Fighter
Speed: 29,7 kn
Crew: 2000 (realisticaly ~2800)
Displacement: ~45000 t
Can you imagine missing arresting gear on this ship? RIP Plane and everybody in the superstructure xD
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My eyes are still burning... where is my dark theme? ;-;
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Finally some news!
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They removed "cheat" mode because people kept sending them bug reports from a battles with "cheats" turned On.
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Hello!
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6 minutes ago, Cptbarney said:
Here is some renders of miss pre-dread, i havent decided on the nation that will get her yet any suggestions are welcome.
Bhutan.
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2 hours ago, Cptbarney said:
@1MajorKoenig Also currently making a supercruiser decided to go for germany and make something similar to an o-class, but then change her up so she looks more unique.
Very basic atm, as im blocking out the basic features for her so i know what to do afterwards. Also im debatting whether she will have triples or quads (ssshhh).
Not sure but this is Blender right? I couldn't find out myself when I tried it, nice job!
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4 hours ago, Elite06 said:
exact same build. not possible to create, 104% ship weight.
i dont have the option to set range to very short.
with some tinkering with the armor, ive gotten it down to 100% weight, lets see how this goes.
Oh, yea, sorry, that was template from the previous versions...
But still I don't know how to help you, since my tactic is basically YOLO and it worked out for me every time since I tried that strategy first time.
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I have modify her a bit:
I did that way: Ignored "friendly BB", gave screen order for DDs, and changed direction of my BC towards BB, started firing at the closest Cruiser until it sunk, then changed target on the second cruiser and make him fall back at the end of the formation, and then focused fire on enemy Battleship.
I was like maybe 1km when I started firing at the Battleship.
That's all, i've managed to complete this mission the same way I did before.
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It actually was my 13th design:
And as I said while posting this screenshots some time ago:
"
I won with this design by choosing Main Guns of Lower Caliber & QF, many number of secondaries guns and thick armor.
Instead of trying to win at long range, i've told to myself "f**k it!" and decided to punch him with my Sword.
And i did it.
lol"
Try it, maybe it's gonna work.
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I've managed to complete this mission with my 17th design...
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30 minutes ago, TsAGI said:
Wait, so if I understood this correctly, the Steam Early Access has been delayed, and for compensation Standard Edition purchasers will get the game this week? Is that right?
That should be correct.
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5 minutes ago, Skeksis said:
This is excellent, with more staff, to me this means the project can grow to its full potential. 🙂
I wonder what the extra developers are for, it actually sounds exciting. 🙂
Balance Department.
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Okey, but still even small updates would be nice to see
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I'm just sitting here waiting for news and giving likes here and there...
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I also encountered a similar bug, basically if you have a turret in a triple gun configuration, sometimes only two guns are firing, or maybe not exactly only two guns, but you can only see two shells coming out of the barrel instead of three.
But to be honest, it's actually a "good bug" because devs can use it to simulate shells being stuck in the barrel, I'm pretty sure this situation has it's own name (like Miss Fire, etc.) but I can't remind myself what was the name of it...
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2 minutes ago, Cptbarney said:
Ahh so it has american booty, but japanese slimness. Explains the noises last night. 🤣
Regardless, im wondering how big this thing is in-general and how many 260mm's-356mm's you could fit on to her.
I think 4xIII 305mm should fit considering lack of scouting planes, but 356mm would be limited to 3xIII at the best due to their size.
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Barney's Ship Harbour.
in Shipyard Discussions - Ship designer, Warships and their components
Posted · Edited by HusariuS
p.s. damn you censorship!
p.s.2 i wanted to edit my first post not quote it ;-;