Jump to content
Game-Labs Forum

Earl of Grey

Members2
  • Posts

    353
  • Joined

  • Last visited

Posts posted by Earl of Grey

  1. 1 hour ago, AeRoTR said:

    Make it so, a clan can set 1 fixed timer for all ports, helps a bit ? There comes the alt accounts into use, cancer of this game.

    Make it so, all the timers are fixed for each port. Like Us coast, us timezone, some other ports for for other time zones, according to active player base geographical positions. So the timer are distributed according to percentage of players in different zones. US / EUROPE / ASIA. The timers can change dynamically according to player base, when a port falls neutral.

    Maybe this will cause many other Problems. 

    What you think about my suggestion? I think this would only hit clans a bit that are hiding behind a Timer. Give the AI in AI hostility mission some good loot and Players will Love to kill it 😁

    @adminm honestly interested in your opinion 😀

     

  2. I think one of the biggest problems in game are the night timers. Many clans set timers to their own night time just to force their enemy to wake up at a very Bad time in the night/at morning ...

    So i suggest some AI doing an activity Test from time to time. I think every port should get an "AI hostility Mission" once or twice a week and during the Timer window. Mission spawns near the Port, contains only one random AI Ship and portowner or guys in his friendlist Just need to enter and kill the ship within Timer window. If they dont kill the AI next day a AI Portbattle will be set ...

    With this function it will be very exhausting for clans to Set timers to time they are not active in ... and it wont be a problem to kill a single AI twice a week for every half active clan ...

  3. 9 hours ago, Georg Fromm said:

    Na ich bin mal gespannt, wie sich der Wegfall des Screenings auswirken wird? 

    Ich bin vor allem gespannt, wie sie die neue Hostility so gestalten wollen, dass 

    A) der Gegner die Hostility verhindern kann

    Und

    B ) Griefing nicht mehr geht

    Ich meine Zeit wird wegen des Timers immer eine Rolle spielen und wenn Zeit eine Rolle spielt, wird es immer jemanden geben, der Leute in Battle hält nur um Zeit zu gewinnen ...

     

  4. 19 minutes ago, Tsiang Dao Ming said:

    It takes two to tango, and since you don't seem to care about your ports (you left them by switching nation) then you could easily denied them content by just not showing up?. IF they would have taken your most valuable ports for ship crafting your decision would somewhat more, understandable (somewhat). Not only can you not attack any russian ports (most ports in the caribbean), you can no longer attack any russian players (most players are russians). Who are you going to fight with that most powerful PB clan?.. when no opponents left to remotely offer a challenge?. 

     

     

    Well, you mentioned some true problems ... 

    Just one thing: russia offered us No acceptable Peace. They said Peace is only possible If we disband Krake and every new clan with Cid as Leader will get attacked by russia in every nation ... 

    What choice we had?

    And beside this "Background information":

    The two most powerful Clans an NA are sticking together in an alliance and Nation. If they dont decide to go Different ways nobody can save RvR ... Not the devs and not the small clans ...

    GG Russia, you won! But now its time to disband and join other nations! 

  5. 25 minutes ago, Tsiang Dao Ming said:

    Sarcasm aside, Krake goal is deny content, not create. Their actions are probably best examples of why changing nation every 30 day is problem for healthy rvr. But maybe something good will come of this, content deniers might be reason for future changes. Can just hope it will for better and not worse😘

    Hey, only content we denied is beating up prussia after we lost the war. But according to many postings beating up dead nations isnt fun, so what content we denied in fact?

    • Sad 1
  6. 15 minutes ago, Riot stick said:

    Maybe it's a good idea to have a group of leaders, within a nation, with the power to outlaw a clan, this in turn will leave that group open to be attacked.

    Then clans within a nation will be more cooperative and there is no idea to change nation to deny content.

    And let me guess: you should be one of this Leaders in your country ? 🤣

  7. 43 minutes ago, Staunberg99 said:

     

    If Sweden had taken SJ in a straight fight, and not as they did. If Sweden from the start had said, we know it was a dirty way we got it. If Sweden actually had showen any respect, things might have gone different.

    Well, didnt redi even write a forum Post why they changed to Sweden and offered Help to the remaining danish Clans? Dont remember the words, but remember that i thought to myself: i wonder why they even care about this dead danish nation (had a danish alt at this time and the nation Chat was really quiet ... )

    I understand that kicking Danes from friendlist denied you to defend SJ ... but beside this i think Havoc showed respect ... 

    But Well, who cares ... 

    And the other Thing: im 💯% sure bocar wont Fight russia now. Just because you have absolute no chance to exhaust russia now, when they have no other big enemy ... And thats not an accusation, i understand this 😊 Just wanted to mock you a bit 😝

     

     

  8. 39 minutes ago, Staunberg99 said:

    I still belive we soon will see a change. New port investment, but also from the players. I doubt and hope we not will see a war like the one we just had.

    In the end it is up to the major clans, and the strongest to create a healthy game. I think the end of this war, have showen great restraint but also willingness from both Sweden and Russia to get a good end to this war. An example we all can learn from.

    I for the short run hope for small campagnes. Like get Carta, ore specific frontlines, but non important for a nations survival.

    Well, seems like Bocar has a new Task. Didnt you Always say Bocar will Fight against every owner of San Juan? 🤣

    • Like 2
  9. Actually i dont see the big griefing problem in screening ...

    But i think building up hostility over three days - involving many different ship-types - would be a good thing ...

    Something like "you have to Control the surounding Waters before you can Attack the Port ...

    As far as i remember Eve Online went the same way (years ago) and it was a good Change ...

    • Like 3
  10. Well, whats your problem? You attacked us and when you realised we will win this conflict you made a laughable peace offer ...

    And If you read the opening post you will see that we declared this neutrality regarding the conflict between Russia and Sweden ... Not mentioning VP ...

    And last thing: posting quotes from our diplomatic correspondence without our agreement make the negotiations even harder ... same for griefing us in battle ...

    • Like 1
  11. 23 hours ago, Fury of the Northmen said:

    So where is the neutrality in multiflipping Dutch AFTER they have agreed to your demand of Puerto de España handover? Too much a loss of face being outplayed?

    Let it be known that when Prussians present an Ultimatum, they will go ahead and attack even when you comply.

    Selling Dutch ports to RU alts is the new neutrality.

    Lol !

    1. Durch attacked PdE 

    2. Durch refused to give it Back (Ultimatum)

    3. Dutch take a lot of money from a prussian clan to let this clan Flip and Take PdE

    4. Dutch attacked Galdonas

    5. We stopped hostility at Galdonas and attacked Carupano

    6. Actions have consequenses 

     

     

    • Like 4
  12. Hi Apo, 

    wie es um die Kurländer z.Z. steht kann ich nicht sagen, aber ich denke man sieht sie doch hin und wieder in den Kill-News ingame ...

    Das deutsche Forum vermittelt sicherlich einen falschen Eindruck vom Spiel. Es ist hier nur ruhig, weil es einfach eine internationale Community ist.

    Ich denke niemand wird widersprechen wenn ich sage Naval Action war noch nie so lebendig wie gerade ... und es lohnt sich auf jeden Fall 😁

     

    Gruß Earl

    • Like 1
  13. 19 hours ago, admin said:

    they will return 

    • on peace server once there are no npc ports left (will attack random ports as before but a bit less often)
    • on war server some day - but they will only operate on front lines
      • They should help weaker nations 
      • If npc would have taken a rich port from strongest nation weak nation would not be able to take it and hold it anyway. 
      • NPC should attack puny front line forts and move from there. They should also focus on regions closer to weaker nations or freetowns. 

     

    Not sure how this can work ... 

    Why not do both? Imho inactive Clans are a bit a problem If they own ports behind the frontlines ... So why not use AI-PBs as an "Activity-Test" ... If the port owner is still active he has some content and some seasoned Wood delivered meanwhile the customer of the mercenarys has only costs ... but If the portowner is inactive  another more active clan can get the port ...

    You can easily tune the use of this instrument by price and maybe cooldown for every port ...

    • Like 1
  14. What about call the "Raiders" "mercenarys" and implement it as a Mechanic to 

    1. Busy your enemy when you need ist

    2. Deal with inactive Clans of the own Nation 

    3. Deal with Clans that Set night-timers without to habe Players online in this time Windows ...

     

    Make it an option available in free citys: pay 100.000 Doubs and AI will Attack the choosen Port after 72 hours ... 

    • Like 2
×
×
  • Create New...