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Suggestion regarding repair mechanics


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With patch #3 every ship has more hitpoints/ battles last longer and are way more fun nowadays.

 

I suggest the following:

 

- Seperate the repairs for rudder/pump/magazin

OR

- Increase that combined amount to 2 instead of 1.

 

I have exceptional: reinforced rudder, and yet every decent battle, my rudder gets taken out, and 1 repair does far from nothing. anyway, this is my opinion, and it is now up for dicussion, yay!!

 

regards,

 

 

Konali

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With patch #3 every ship has more hitpoints/ battles last longer and are way more fun nowadays.

 

I suggest the following:

 

- Seperate the repairs for rudder/pump/magazin

OR

- Increase that combined amount to 2 instead of 1.

 

I have exceptional: reinforced rudder, and yet every decent battle, my rudder gets taken out, and 1 repair does far from nothing. anyway, this is my opinion, and it is now up for dicussion, yay!!

 

regards,

 

 

Konali

I agree. I think the best solution would be to Increase the combined amount to 2. 

- Atleast for the SoL. 

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Please also implement additional colors to indicate damage level for components, including a color change if there is any damage at all (so we know to use repairs if we have the available).  Or just show the actual % in UI.

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