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>>>v1.6 Feedback<<< (Latest version: 1.6.0.6 Optx4)


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yes. AI runs away almost no matter what now. I could adjust this in params before (1.5 maybe), and just recently no matter what I do, it doesn't work.

If anything is on your priority list, please move it down, and put this in top. For the first time in 2400hrs I'm gonna put this game aside, and wait until this is fixed.

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  • Nick Thomadis changed the title to >>>v1.6 Feedback<<< (Latest version: 1.6.0.6 Optx4)

Uploaded optimizedx4 build including:
- Auto-Design further optimizations.
- Further shell dispersion optimizations.
- Further ship movement optimizations.
- Rudder options became more distinct in their effect.
- Aiming became more persistent when hitting the enemy.
- More aggressive Division AI logic for Screen/Scout commands (passed the change from the current beta)
You need to restart Steam to get the update.

Note: The beta version of the game will be updated soon, most probably today.

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49 minutes ago, Nick Thomadis said:

We will offer choice to run campaign without the packed AI designs, so it will run as before for mods.

How much will this impact performance, aka  slow down the turns?

I don't really care about how much time it takes to start the campaign,bu wait time between turns is important 

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