Antonio Accardo Posted April 3, 2021 Share Posted April 3, 2021 Sorry if this has been gone over, but I couldnt find anything. Why, why, why are the captains/helmsmen morons? if you have more than 4 or 5 ships in a line, I always have one ship, usually right smack in the center, that decides to buckle off and do its own thing, leaving the rest of the line stopped or going very slowly. 12 ships in a line, normal spacing, set to half speed, and #6 or 7 is doing 5 knots while everything behind it spins around trying to figure out what to do. It's infuriating. 2 Link to comment Share on other sites More sharing options...
Stormnet Posted April 3, 2021 Share Posted April 3, 2021 (edited) Welcome to UAD. Shit like that happens all the time. Make a fleet formation and time how long the loopy ships take to organize. Spoiler alert, not quick enought before the enemy arrives. Its gotten better thought, and I doubt devs are gonna leave it this way. My go to solution is quality over quantity. Make one big ship. It partially solves this problem until the devs patch this. Edited April 3, 2021 by Stormnet Link to comment Share on other sites More sharing options...
Cpt.Hissy Posted April 3, 2021 Share Posted April 3, 2021 There's no captains or helmsman currently, only some artificial idiots with steers. This is still very early alpha, wait for AI updates. It slowly improves over time. Link to comment Share on other sites More sharing options...
brucesim2003 Posted April 4, 2021 Share Posted April 4, 2021 And there seems to be nothing you can do to force the slow ship to accelerate. Link to comment Share on other sites More sharing options...
Cpt.Hissy Posted April 4, 2021 Share Posted April 4, 2021 11 hours ago, brucesim2003 said: And there seems to be nothing you can do to force the slow ship to accelerate. if you keep poking it with different orders and swapping divisions, it will eventually wake up and unglitch. Link to comment Share on other sites More sharing options...
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