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brucesim2003

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  1. Problem is, we (well at least I) tried to speak up. Got forum suspensions and ignored for doing so. So from my point of view, neither the game nor the company are worth investing any effort into whatsoever. This game provoked me to writing my only steam review (a negative one) in over 10 years of having steam. If I'm ever asked by friends about this game, I give a 'steer clear'. Because the company punishes any who protest with anything more than a soggy paper bag, anything they produce has been removed from my wishlist. And I tell any who want my opinion that.
  2. I thought they had coded the AI not to have empty barbettes?
  3. That's ok, your ship didn't sink it using gunfire. There was just an unexplained fire that made the ammo explode. The crew were all evacuated. That makes me wonder. Maybe the AI went to the Russian school of ship designing.
  4. You may not have used the word daft, but implies that you see the idea as daft, stupid, weird, or silly.
  5. Indeed, good sir! Star trek online says space barbie is the real end game. You have just uncovered the secret of UA:D end game! 😁
  6. Oh I agree. My 1st post was in response to Commander Reed's post that was implying that the idea of having multiple ships in the same class in one battle was daft, and that it never happened.
  7. Most of those groupings I listed were wartime groupings. The only one that wasn't was the USN standard type battleships. The grand fleet had surprisingly homogeneous divisions, though there were instances of 1/2 sisters or one-off's in various divisions. Same with the battle line of the HSF.
  8. Actually it does make sense, especially for capitals. Ships are deployed in divisions, and the closer the characteristics of the ships in a division, the easier it is to use the division. What better than several ships of the same class? 5th battle squadron USN standard type battleships The IJN tended to group ships of a class together, from heavy cruisers up. Most destroyer flotilla's were composed of ships of the same class. The idea of designing several classes of 1 type would be good for custom battles, but not having that ability isn't that weird.
  9. Sarcasm detector going full blast! At least I hope that's what I detected.
  10. Storm Eagle Studios Mk 2 ... though at least they released a couple of games before abandoning their forum.
  11. They really should limit the number of calibers the AI can put on 1 ship. Say 2-3, and then teach it to add enough guns in each battery to matter. Also - another bugbear - unify batteries of the same caliber. Wing guns generally did not have separate fire control from centreline guns. Number of guns in a mount also should not create separate batteries.
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