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Halon fire suppression?


kadm

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Why do fires last seconds/minutes? Are there automatic fire suppression systems installed on every ship?

The time for anyone in DC to even know that there is a fire would be longer than the time it takes to put it out in the game. 

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On ‎2‎/‎9‎/‎2020 at 9:44 AM, kadm said:

Why do fires last seconds/minutes? Are there automatic fire suppression systems installed on every ship?

The time for anyone in DC to even know that there is a fire would be longer than the time it takes to put it out in the game. 

Older ships did not have automated fire suppression systems and the earlier ones were not always effective.  Look at HMS Sheffield in the Falklands war, or USS Forrestal in '67.....or Kursk...

Edited by Angus MacDuff
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here is the thing though, it's just an approximation that's kind of needed for gameplay reasons to make gameplay more interesting, you're just reading too much into it.


imagine if they did made it so ingame it takes 30 mins to hours to put out a fire, they'd have to DRASTICALLY reduce the fire start chance too, or every single battle ingame whould always end up with both ships sinking each other due to heavy fire, in every case.

and if you do that (lower fire start chance + higher fire duration) you just end up with more frustrating RNG totally outside your control: since fires last so long, just dumb luck of which ship gets to score lots fire starts on the enemy early on in the battle has a huge influence in who will win.

 

if it bothers you so much from a realistic point of view you can totally explain the current fire extinction speed away with a bit of logical thinking:

let's say for exemple:

when a fire burns ingame= fire is out of control, spreading and causing damage to ship structure, systems, crew, ect...

when a fire is out after a few mins ingame= fire isn't Actually out yet but merely under control: it's been contained in a sealed compartiment, or  at least the Damage Control Parties are fighting back the flames and damage as quickly as they are spreading, meaning it's already not very damaging or dangerous anymore to the ship (counts as extinct) and from a realism point of view, it's being put out little by little over the next minutes/hours.

Edited by Accipiter
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