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Contracts and their limits


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hi guys and developers

At the moment i experience in the trade section of this game the limitations of doing trade by contracts  

i sell guns, but i only can sell the long guns and not even the carronades or mortar gun 

i am limited by the number of contract slots

therefore i also produce raw goods i want to sell in my hometown but by the limitation of the contract slots i can not even sell those.

i would suggest at least that when you own a port outpost you have as an owner of an outpost unlimited contract slots for selling and buying in your own outpost

 

or perhaps an unlimited contract DLC

what do you all think?

 

Edited by Thonys
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5 hours ago, AeRoTR said:

It should be already in the game, as dlc I say no, but more contracts hell yes.

Do you mean de admiralty DLC?

admiralty DLC is also  very restricted  (so actually, there is no need to buy it ...)

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what is also an idea is to have a port interface where the clan can put up his own prices (ai port prices)  for items to be sold...

for example everwhere you can buy  rum for 6 reaal  if it is generated by AI (what is a ridiculous price)

if the port owner could make a minimal price like 60 for rum (buy/sell whatever) in the port, if AI is generating the rum it would be a nice feature.

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