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Problem with NOTES (not what you think)


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Notes are a problem in a way many would not see.

 

They are the most expensive commodity in the game, The life blood for production.

The problem is they don't weigh anything.

Even worse they can be produced at the spot of use with no risk of interception at sea.

 

All means of production particularly the valuable ones should require some transport/logistics that exposes them to risk of interception. 

Without it the open world is less relevant.

 

 

Although it would take work, I would suggest doing away with notes and integrating 'quality' at all levels of production and manufacture.

 

e.g. Oak production would result in oak logs and a certain amount of 'choice oak logs'

Planks made from choice oak makes choice planks

Certain amounts of choice planks are required for better ships. Exceptional may require all choice planks.

 

Labor time could also be integrated taking longer to make choice furniture required for my exceptional Vic

 

Choice products would naturally be quite expensive and this cost would be spread out over all products. They would weigh something. And they could be stolen at sea for big profit.

 

A big potential profit is essential to make hunting worthwhile.

A hunted trader is not bored.

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