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Supporting NPC Fleets and Harbours


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Hey how about Supporting Cities and Fleets with Gold and Materials.

 

So a Nation with smaller Fleets could have more chance again Nations with bigger Fleets...

 

For Example paying Gold will increase Defence of Harbour or Building up a Npc Fleet for Defence etc.

That would balance the game out ! At the moment there are some powerful nations ... and nations which are not that powerful but have maybe a lot of gold :D

 

Or Aggresive NPC Fleets... so maybe nation x pays a lot of Gold for building an aggresive NPC Fleet patroling around cities .. that would bring more defence for an underdog nation ?

How do you think about that ?

 

 

Greetings

Edited by Mclovin
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For Example paying Gold will increase Defence of Harbour or Building up a Npc Fleet for Defence etc.

That would balance the game out ! At the moment there are some powerful nations ... and nations which are not that powerful but have maybe a lot of gold :D

 

Bigger nation - more gold. Typical rich get richer "solution". Balancing the game to give small guys a chance requires non-linear, active and proportional solution.

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Bigger nation - more gold. Typical rich get richer "solution". Balancing the game to give small guys a chance requires non-linear, active and proportional solution.

 

I think alot of these smaller nations might cooperate better, while the bigger nations might have alot of players in bigger nations just aren't bothered with the nations wellbeing?

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