To Call the New Crew Management new Content ... would be ok if we had no crew in the past .. but we had .. we just had no numbers ... wohooo
I was looking forward to Content when i red the Topic ...
Production buildings
This is where things can get real interesting. I've always been a spokesperson for a total playerbased economy.
No resources should be automagically produced at ports.
And why not have so that some ports will give a bonus output in some production buildings.
For example. Philipsburg gives a bonus output to wood. Or if more specific, Philipsburg gives a bonus output to fir log. Guayama gives bonus output to stone. Etc.
That would make planning port conquests more important as a sort of side effect.
New ships
More ships are welcome! We need ranks also. Ranks are good. The gap between frigate/belle -> 3rd rate is where the constitution sits without love.
We need more balance for Nations with less Players ... maybe with new/other Port Battles mechanics/Productions Buildings so they cant build 31232314324 big ships