From the Classical era to as recent as Typhoon Cobra striking Halsey's 3rd fleet dduring WWII, storms have caused armadas, fleets or squadrons to be scattered in their aftermath. The devs of Naval Actiion have said that merchants will be able to hire escorts, and we know that factions/guilds will eventually sail squadrons or fleets as they compete with each other. I propose that sailors in the open world of NA face the same problem as Age of Sails mariners faced with ships sailing together becoming separated due to inclemenet weather. I'll throw out some ideas and hopefully we can do a bit of brain-storming (no pun intended). Storm Events I suggest that on the global map there be periodic 'storm events' that would have a specific center, strength and radius of effect. Once a storm effect occured, any escort or fleet would check to see if it had scattered. The strength of the storm, coupled with the ships' nearness to the center, would influence the chances of a scattering happening. Escorts, Fleets and Squadrons There are 3 main types of ships groupings: escorts, fleets and Squadrons. They would be affected differently. Escorts have been mentioned by the devs and should be easy to deal with. Merchants will be able to hire them and, at the moment of contact, they will appear to assist the merchant. I propose that, upon a storm causing them to scatter, they simply do not appear to assist the merchant. Fleets are what I'm calling large scale clan/faction gatherings of ships to either relocate to a new port or, more likely, to attack a rival faction. Upon a storm scattering they should be split into 2 or more groups and relocated some distance from each other on the global map. The distance should be far enough that it will be difficult for them to recombine their fleet using TS or some other comms. Squadrons are what I consider to be similar to WOT's platoons -- a means for a couple of friends to play with each other for a night. Since it would be an annoyance for friends playing for a relatively short time, squadrons should either not be scattered or should only be split by a small distance so they can rejoin. These are just some preliminary thoughts of mine. I do think that storm caused fleet scatterings would add some Verisimilitude to the game. Sort of a 'critical hit' for global movedment. I would be interested in any opinions or other ideas about ship scatterings.