Jump to content
Game-Labs Forum

_Masterviolin

Ensign
  • Posts

    359
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by _Masterviolin

  1. 5 hours ago, VirtuaStig said:

    The "Alpha" excuse was used in games like DayZ, Evolve, the list goes on, tell me where those games are today. Dead the answer is dead. the thing that i can not believe is that passionate players like yourself can sit back and accept this as the only answer to the dying player base, when we have other options like new content. If we take a page from popular MMO's like EVE and many others is that content needs to be interesting instead of constantly changing.

    Also this Instance for fights BS does not work why not go the Eve way where the world is the instance not being pulled into a fight. these are viable options to saving the game not wiping every time things seem not go our way.

    In order to test the new systems the ships, upgrades, ect must be wiped. The game is in development, the devs shouldn't stop developing the game simply because people won't let go of their stuff...

    • Like 1
  2. I fully support the proposed reformation! It would add a degree of complexity yes, but I think it would make this fine community of ours more appealing to new players and also add a dynamic of representation from the masses in where our great clans and war efforts should be focused.

    Also, an elected head of state is not a bad idea. A representative for us all in the open world, atop diplomats to officially represent the nation to both our friends and our foes.

  3. This is a terrible idea. Crafting is an extraordinary asset to the game, it's wicked fun! Building your own ship is something special, worth investing great time and effort. Reducing resource gain to a mere 25 players per port would kill crafting! Clans would become infinitely more powerful as players would be forced to join in groups to even get the bare minimum of their required resources. New players would probably quit and complain about it in steam reviews; "I can't get any resources because only the clans or experienced players can get resources".

    I've never doubted the devs in anything, but this is ludicrous. The benefits do not outweigh the consequences.

    • Like 1
  4. 14 hours ago, Haratik said:

    I'm still not entirely grasping how you set up plans for a ship in Blender or any other modeling program.  None of the video tutorials really show how this is done.  Any assistance?

    Honestly, I just eyeball it based off what I got in my head. I think you can add the plans as like a "background" for the scene so you can have the plans in-program, and to line up your model's points.

    • Like 1
  5. 4 minutes ago, Wraith said:

    But it wouldn't!  It would make capped ships viable and for non-lineships this would be a huge success. It would make finding those interesting, non-craftable region bonus ships that you take from AI super interesting. You could sell these at a huge premium in your ship markets. You would have a stable of PvP-ready ships that, while not coming with all of the advantages of purpose-built, crafted ships, would be infinitely more useful than the 1 durability garbage that we just break up for parts now.

    For most players, even one durability second rates are broken up for trash. Hell, I even break up my garbage L'Oceans I get from ship chests because they're trash.

    Make them count! Make one durability ships matter. How much time and effort does it take to go cap a few pickles and privateers when you're starting out so that you have some backup ships? You might find that epic combination of build quality and bonuses that no crafter could make for you. And the major byproduct of this: is that capping another player's ship actually matters as well!

    Alright, I see that point :) Yet, I think gold should be boosted, or crafting made easier as a result. 

    • Like 2
  6. The game is already not very appealing to the masses for its grindiness and difficulty. One dura ships would improve PVP perhaps, but we all know a significant portion of players would end up cradling their precious ships. PVP is dry enough as it is, and I don't want to see half the server's new players hide doing PVE so they don't lose their ships. Most people talking here are players that are willing to sink a lot of time and effort into the game, who already have high ranks and crafting setups. For new players, it's already a long uphill journey to get to other ships. 

    I think a universal 1 dura system would be a fatal blow to activity.

    • Like 2
  7. 26 minutes ago, Davos Seasworth said:

    Sorry that is not going to happen. In the Dutch everyone has a voice and that is something that is not going to change. 

    Out of all the active people only four are staying behind. One is on the fence. We are waiting on two to come back from vacation. We are not the large group we were in January. After the Windward fiasco, school picking up again, Doug and Jarlath leaving, and simple interest in the game faded, 2/3rd of the clan had been offline for awhile. Which was cool. We are a casual clan and respect peoples real life commitments first which a lot of people in this game seem to not understand. 

    I second. Yes, our clan is small and has nought the resources of our rivals. Yet, I think the open, friendly community and its valor makes up well. I have never felt so at home in any other clan (no disrespect to the honorable SLRN!). Many of us have switched to the Dutch, and we remain friendly with our former clanmates in Great Britain. I don't hold any spite towards Great Britain and her players :P

    • Like 1
  8. We have a plugin on our server called "Movecraft", which is originally designed for airships. But, I modified it to be used for ships heavily and now the vessels I build can be sailed around on the server :) I had a nice battle in a 28-gun ship I built versus a pirate ship of equal armament and smaller size, and it was fun as we both maneuvered around using the plugin. It's laggy as hell if the server's bogged down, but its still really cool.

  9. I've built nearly 60 ships of the Napoleonic era for a minecraft roleplay server- yes, go on, laugh xD It's fun stuff, and I've become really good at it. But every once in a while, I'll get a build contract from a player that goes something like this:

    "Ship should have an iron ram, with mortars on the front."

    "I want a giant stern cabin with at least 4 blocks (8 meters) or so of ceiling height"

    "Can you make the stern cabin bigger?"

    Those things piss me off soooooo much! I hate it when other builders just slap these giant "box sterns" with these giant, tall cabins jutting out of the hull. Rams interrupt the smooth lines of the ships and are illogical. You also can't just slap mortars on the bow of a ship.

    I also agree entirely about the Jackdaw... I've hated that ship, and most the ships in AC4/3 for a long time. The spankers are always crammed on the upper part of the mizzen like awkward fans sticking out of the mast. The sterns are boxy and annoying. Jackdaw's got that ridiculous ram, way too many guns and is plain ridiculous. Ships of the line in-game have unusual hull lines and really weird spacing of the gunports. The only exception is the standard frigates, which don't have their hulls maimed by rams and the like.

    • Like 2
  10. Perhaps the mechanic is supposed to be designed to imitate how individual brigade commanders maneuver their own men both in competence, and incompetence. Realistically, brigades did not follow every single nitpicky order given by their general; there was no position micromanagement in that time period.

    • Like 2
  11. The fact you felt compelled to write an entire block of text to defend yourself yet continuing to proclaim your own glory simply proves my case. And, I'm not sure what Donald Trump's statistics from Fox News, and something to do with the port of Nuevitas has to do with that. But alright, go ahead. I'll simply grab some popcorn :P Hell, I'm not even on the same server; I'm a PVP2 guy now.

    • Like 5
×
×
  • Create New...