What and why:
It is what it sounds like, a 4th mode for your crew to be in. I'm strongly convinced this is a needed feature currently missing. At the present state of the game, you are allowed 3 "repair kits" for a quick in combat patch up and that is it, after that you have to prepare yourself for imminent death. Not only does this feel unrealistic, but this kind of mechanic is in my opinion also unsuitable for the open world game Naval Action is aiming to become. Hence I propose the introduction of the repair mode.
Rough draft of the features:
1. While in this mode, the sails are rolled up and the cannons brought back in (with the lack of animation, that would mean unloaded) the ship cannot move nor fire.
2. If the ship takes a hit while in this mode, the crew immediately goes into the classic survival mode and readies for action. The repair mode is disabled for 30 seconds. (I hope this would render abuse in combat impossible.)
3. While in the repair mode the ship and all it's components are slowly being fixed at about 30 percent of the speed of the repair kit. However only up to a certain deggree, let's say the armor only gets knocked up back to 40-50 percent, only backup small masts are erected, all leaks are plugged, all still manageable fires extinguished etc...
4. The speed of the repairs is dependant on your current crew, the less crew you have, the slower the repairs. I believe this can be done percentually.
Possible additions:
1. An option to combine a repair kit and the repair mode to do a full repair could be implented, however while this is something that would have it's place in the open world (perhaps with a specialized repair kit even), in the current state of the game it might be game breaking. As of now I'd be against implementing this feature.
What I hope this would achieve:
A slight increase in ship survivability, giving the players a chance to do make-shift repairs and rejoin even the longest of battles, rather than slowly sink to the depths after a victorious skirmish with no enemy miles around. And as I mentioned earlier, I believe a feature like this is neccessary especially for the open world game where the player will spend prolonged periods at sea, far away from any harbour, something that would allow you to crawl into the nearest port for repairs rather than sink in sight of it. Sure I would like to see something like player help and towing as well, but i think we all know that relying on help from other players isn't always an option in on-line gaming.