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Sersanara

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Everything posted by Sersanara

  1. And what happens when the player from another nation / clan that enters a warm-up is sunk by AI? As I understand that gives negative points, and enough. Then anyone can enter and let themselves sink, and ruin the warming. And what happens when the AI ship that spam along with that player shoots the other players and prevents them from leaving the battle at the time of departure, delaying their departure enough to lose a warm-up?
  2. Sersanara

    La navasse

    We do not want, nor have we requested, any compensation from FPM. Atwoods? Do you really think that we are dump, or that we were born yesterday, or that we have fallen from a tree, aren't you? Please stop writing here, it is not your answers that we are looking for, but of the devs.
  3. Sersanara

    La navasse

    I guess you speak for yourself, and not as an FPM diplomat that you are ...
  4. Yo creia que no. Que para construir barcos con bonif solo era necesario tener al clan como amigo. Ahora, para poner minas invertidas ya en nuestros puertos si necesitas derechos de inversion. O eso tenia entendido.
  5. pues ese es el tema. Es necesario tener derechos de inversion para beneficiarse de los bonificadores?
  6. Para que un clan amigo pueda fabricar barcos con bonificadores es necesario solo ponerlos como clan amigo, o necesitamos tambien darle derechos de inversion? Gracias de antemano.
  7. An idea for port attacks by players in the PVE: keep the 6 AI defense ships that currently appear, but add one more AI ship for each extra player from the sixth in the battle of port. As in the battles of hostility. So if, for example, 10 players enter, 10 AI defenders will appear.
  8. ok you are right, I ask from here if it is not too much trouble for the admins that bring the thread to support Sorry but it is impossible to leave the battle before the other team because the 7th rate attacks you and does not let you escape the battle. You must sink it or escape it, in both cases you lose enough time to lose hostility.
  9. Yes, I'm a diplomat, but I don't have to talk to you as such, so I talk to you as I please. It was you who started talking badly: Then apply the story and do not accuse that we are always the same complaining protesting, is not irrelevant also who denounces it?
  10. Hostility window 2:00 to 5:00. Team A: 8 players with 1st rate. Team B: 6 players with 1st rate and 1 player with privateer. Both teams enter the battle of hostility at 1:30. In addition, the privateer enters the battle of the other team at 1:59. Team B ends its hostility and leaves at 2:01 completing 100%. Team A ends later because it has to destroy the AI 7th rate or wait for their accountants to allow them to exit. Result: Although Team A scores more by having more members, hostility is won by Team B for reaching 100% earlier. If that is not to exploit a vulnerability in mec
  11. No, It is the mechanics that fail and allow these exploits by the players, therefore it is the mechanics that must be changed.
  12. Yes, I do it both times because I am the diplomat of my clan, but in the last cases the exploits have not been against us, Spaniards. Find out what happened before opening your mouth.
  13. There are players on the PVE server who enter into hostility battles of enemy nations (like allies) to delay the exit of the battle and thus get their clan mates to gain that hostility in other battle. They enter the enemy hostility and attract AI ships so that they cannot destroy them and thus delay the departure so that his clan in another hostility leave before they and gain hostility, please solve this exploit gentlemen administrators
  14. With the incredible potential of the port battles that you have implemented, and what they really are, both in attack and defense.
  15. Ah, very well explained, and very good mechanics so that the defenders cannot prepare any defense tactics except to remain in the circles and pray that 1/3 of our fleet eliminates the entire enemy fleet. Good job, I applaud.
  16. What the hell is this?To begin with, a port of BR 900 and we can only enter 600 BR and it tells us that the battle is closed, what? 2º The wind in battle does not coincide with the wind in the open world at the beginning of the battle, we enter to defend the circles and since the wind is totally different we do not get to defend the circles before the AI arrives, so, lost battle. 3º The BR of the AI is 1080 (900 according to the map for that port), the crew of the brig 310 every ship, traders Snow 285 crew every one. 4th Unacceptable that we dedicate hours to meet to organize the defense so th
  17. What the hell is this? To begin with, a port of BR 900 and we can only enter 600 BR and it tells us that the battle is closed, what? 2º The wind in battle does not coincide with the wind in the open world at the beginning of the battle, we enter to defend the circles and since the wind is totally different we do not get to defend the circles before the AI arrives, so, lost battle. 3º The BR of the AI is 1080 (900 according to the map for that port), the crew of the brig 310 every ship, traders Snow 285 crew every one. 4th Unacceptable that we dedicate hours to meet to organize the defense so
  18. It is not for the percentage lost or not, it is for the delay that caused us at the time of departure.
  19. Reported for enter in hostility mission to delay our exit from battle. ERP Duquesne PVE server. F11 also sent. https://steamcommunity.com/profiles/76561198202161879/screenshots/ https://steamcommunity.com/profiles/76561198202161879/screenshots/
  20. Completely agree. We know in pve that pvp'ers wants merge servers coss more fresh meat would go to pvp server. Pvp'ers leave pve server in peace please. Play your own server.
  21. No one has said that. Have you seen the fight of Remedios? Not only pve players complain. How it shows that you are from pvp and do not want pve server
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