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Posts posted by Red Dragon 13
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Is this intended or a bug?
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Steam reports no problems
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"2.Hostility will be enabled for neutral ports so clans can capture the ports for themselves " (PVE server)
Admin, where will we generate hostility to capture, say, La Navasse?
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Thank you for your attention
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NAS-1246185
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I am trying it. will keep you posted
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While I can access PVP server normally, I get the following message when trying to access the PVE server (after a long time trying to connect and getting the "Connecting to system message): Connection error: connection
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Make NPC ships of the line capturable again, with a limit of not more than 1 until you lose it, non tradable, etc.
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30 minutes ago, Hethwill the Red Duke said:
That's how it should work. If you found anything incorrect please report.
- you attack a enemy player -
- your nation npc ow ships passing by won't be dragged -
- his nation npc ships passing by will be dragged -
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you attack an AI
- your nation NPC fleet passing by won't be dragged -
- enemy AI nation NPC fleet passing by will be dragged -
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so far so good, this two situations have been working flawlessly on my end. didn't see any anomalies; both in zone or outside of it.
Once upon a time near Nassau I attacked AI fleet and other AI of my own nation that were nearby got dragged also. Magnificent battle!!!!
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1 hour ago, Henry Durnin said:
I don't know if it has been mentioned yet but the current reinforcements can be abused in a silly way. We were attacking a single brit player near jamaica in reinforcement area while other nation players joined our battle on our side and left after sailing away leaving us with all their newly spawned reinforments... we were forced to abord and bailed as we faced 6 ai defenders instead of 2.
Man you deserved sinking
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Imho, at sea you should be able to recruit only what is left of the other ship´s crew, which in turn requires the other captain to surrender.
In free and national ports you should be able to recruit without limit.
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28 minutes ago, Intrepido said:
Someone in something killed another one (in somethinG too) somewhere. LOOOOOOL
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1 hour ago, Sir Texas Sir said:
I always thought one way to limit RATES in battles would be to limit 1st rates to only regional capitals. Maybe have some of them limit to only 2-3rds if they are smaller regions. Than even have some regions limited to only 4th rates only. The other thing is to have 1st rates only able to dock up in capital ports of a region if owned by the nation. NO SOL can stay docked up in Freetowns. Why would these freetowns want a nations big of war ships docked up in there ports together like a giant melting pot ready to explode? This will limit folks to using more frigates and not so much using the SOL's cause they do the most damage in game all the time.
This.
Plus, what if a way was figured out to make first rates usable only in Port Battles?
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Admin, will the "magic wallet" stay or go with this new currency system?
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Cornelius Trash said: Dude, these threads are gold
I only miss Toto Cabbage and his avatar....
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On 4/20/2018 at 4:42 AM, CaptainSparckles said:
Maybe the community will help see the hidden red flags that will ruin this feature long term
Admin, all these new money replacing the "gold" money, will be put in the captains´ chest or as one redeemable? Or will it be put in only one warehouse?
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19 hours ago, Palatinose said:
And @admin you considered your untradable Hercules ship notes as tradable via attacking a trader with the note in hold?
This would amount to trading with alts
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16 minutes ago, Gregory Rainsborough said:
*sigh*.... *sigh*... *sigh*..
Yes but the PB was won
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On 4/20/2018 at 4:42 AM, CaptainSparckles said:
carry gold to port, no more magic wallet.
Admin, please do not forget that credit also existed at the time, especially for traders.
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3 hours ago, admin said:
Its a one time gift ship. The ship is fine. It's a great ship and will remain great. 80 BR is a number that is given to light ships so they can enter both shallow and deep water battles.
Once other options for getting it will appear - they will be prohibitively expensive turning this vessel more to a status and power symbol.Admin, can you please give duras to this beautiful beast? At least temporarily?
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Maybe we could have mods or books called "Enhanced spyglass" or "Old Seawolf" or the like, that could help recognize at longer distances what ship you have spotted and/or who her captain is.
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2 hours ago, fox2run said:
The new ship is still ugly. (Not bad programmed). Nice to be reminded of the difference in design. Can we soon have some Danish ships in the game? They where almost all beauties instead of this sailing mistake. It's like a mix between a German pub and a Brazilian carnival. It looks like it would sail sideways instead of forwards.
There is no need for warriors to be beautiful
Trincomalee DLC not available for beta tester
in Support
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