Just a quick opinion feedback regarding the adition of cavalry units in the game.
I belive you are using an incorrect principle.
You are only adding a quick movement melee unit that can also fight unmounted long range combat.
Cavalry never developed melee fights the way you are portraying, where the balance of the fight depends on the amount of kills each side makes during a long melee.
Cavalry is a shock force, not a melee one. Let me see if I can explain:
When cavalry charges home to a unprepared infantry unit, the result should be already determined, the action sh