Jump to content
Game-Labs Forum

Potemkin

Members
  • Content Count

    450
  • Joined

  • Last visited

Posts posted by Potemkin


  1. A for the eco guys, but B until release to allow easier access for more pew pew which in turn leads to more people fighting which leads to more feedback which (hopefully) leads to a better game. Post release A for sure. I'm pretty sure everyone knows how to craft, stockpile, and set absurd prices for them by now, and with reals about to be wiped, no one wants to waste them by selling for reals. No doubt we will lose some testers until release because of the wipes. Make it so those who do stay can spend their time fighting or checking out the new additions and not gathering res, crafting, and shipping reps all over the map like we've been doing for ages now.

    • Like 1

  2. 41 minutes ago, Socialism said:

    I’m curious why this disrespectful comment and user are permitted to remain yet so many others we’re banned for negative comments or memes on the meme thread.   Care to enlighten us on consistency @admin?

    I'm kind of curious as well, though this is PG compared to the garbage that's been coming out of vanguard's empty head in global chat as well as his original post here


  3. Never really understood why the small battle/Trafalgar option was totally done away with in favor of a separate game (which promptly failed). Could have built upon it while keeping it in the framework of the OW by making it an outlet for those who want to grind xp against players instead of hundreds of hours of mindless AI farming, not to mention people that don't have thousands of hours to sink into the game. I mean realistically how many players can you hope to draw and retain that can put in the time it takes to reach "end game" content without buying alts for res/crafting? Could have made it so you can lose ships which would stimulate crafting, OW traffic, and the demand for res (RVR). Just seemed completely unnecessary to remove it and then take the time and resources to start a whole different branch of development away from NA proper instead of finding a niche for it in the OW game. This is really my only gripe here, I think there was a lot of potential there for retaining players who might have wanted a quicker lobby based system but who could have (and would have) eventually utilized the OW for one reason or another. Unfortunately the vocal majority of ow hunters were convinced that would kill the game and take ppl out of OW. Good call, it aged well. I love the OW, have since the first time I undocked the day EA dropped, but I'd be willing to bet the REAL reason most brand new players just stop playing is the sheer amount of time required to find the fun and have the equipment to take advantage of the opportunity, not mechanics or timezones.

    • Like 3

  4. don't see any reason to not have more room in chest but there's certainly no real drawbacks. Everyone has access to free ports or safe zone ports both of which cannot be capped. Honestly wouldn't mind seeing the tp fee go away but the chest itself is quite handy if you craft in Bermuda ;)


  5. On 1/21/2019 at 11:13 AM, admin said:



    Maybe we need to hot fix contracts and forbid contracts for trading resources (existing only for trading - not crafting) - which will create more supply for those who are in that port now (not who were there a week ago)

    This would help quite a bit. One player with alts can and do dry up entire regions. There's no way a new player without starting capital can have access to trade goods unless they spend hours capping traders or grinding while a select few players (and their alts) make millions in one trade run. I'd rather see the game be easier for newer players (and have an environment where they can actually learn trade routes and at least be aware there are easier ways to make money. As it is most never bother because all trade goods are filling massive contracts not port stocks) than see people hoarding millions of reals on their 5th alt and then coming to the forums bitching about the economy being broken.


  6. Six frigates was an excellent read. Agreed with OP on econ diversity. Idk how much can really be done as far as crafting econ goes considering how much its swung back and forth over the last few years between more and less in-depth but something should be done about trade goods being funneled to a few player through contracts. A wealthy player (with alts) can utterly dry up whole regions of any worthwhile trade goods. I hope upcoming trade changes on the agenda address this, perhaps eliminating buy contracts for trade goods entirely.

    • Like 1

  7. 22 minutes ago, Gregory Rainsborough said:

    Right outside Maracaibo.

    Am I not allowed to attack people there?

    Damn.

    If you guys insist on jumping into port every time we try and fight you; we get a bit bored and fight each other.

    I can post the screens from the last couple days of me "jumping into port" if you like. I just find it funny that your friend offered up the classic "duel defense". I also find it funny you chose to have a spontaneous duel with a clan mate while in front a busy Russian port where you constantly raid, while at the same time being chased by a gank squad. We've all been ganked, we've mostly all ganked others, no one likes it, least of all me. It's not an excuse to pull cheesy shit like that though, not after the success you've had down there, and especially not over a replaceable dlc ship.


  8. I think he was saying that they were chasing you but you and a clan mate tagged each other far away to avoid battle....tbh I don't care I'm just havin a chuckle over it. I don't see how you can be surprised that there are plenty of Russians who want to sink you. You hunt in the same area every day with that alt


  9. Honestly cant imagine why they decided to add these mods as they currently are. Last i checked, mid/late 18th century model muskets weren't too accurate fired from a listing ship in a cloud of gunsmoke. Give it a few days for more people to get abused, lose ships, and get to the forums. Imho the devs should make some changes asap.

    • Like 5

  10. The forums are entertainment for me. This specific instance is me calling you out for acting like your shit doesnt stink as you try to preach to everyone else. Nothing new there. You're one of the biggest try-hards out there, the key difference being you tend to fail epicly no matter where you end up yet you still act like you're the shit. You wont find a single post on this forum by me, of me trying to wave my own banner, and ill be the first to admit theres not much for me to brag about. Its just too easy and entertaining to bash the swollen egos. Dont ever change bud i need you, 12hr shifts get boring when theres sub par football on :)


  11. 26 minutes ago, Christendom said:

    If only more folks treated this game as simply......a game, imagine how much more fun it would be.

    Lul says the guy with alts in every nation and probably 5k + hours deep and more initiated tribunals than anyone else. If only we could all be as pragmatic and enlightened as chris.

    • Like 1

  12. Toxic nationalism, despite what you make of it in real life made this game fun/amusing as hell. With clans (with current playerbase) its devolved into a circlejerk between the most populous nations and particularly the shot callers of those nations. That being said, more players in time will probably right the ship.

×
×
  • Create New...