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Potemkin

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Posts posted by Potemkin

  1. 36 minutes ago, Cornelis Evertsen de Oude said:

    Atleast you have the Santisima, I'm still waiting for a Dutch ship of the line, even though the Dutch where not one of the big boys in the timeframe mostly concerned in NA. Nations with less naval reputation around these times somehow got their ships in. Every ingame nation should somehow be represented in this game. So VP. Poland and Prussia please.

    o7

    7 provinces was chosen along with the montanes I thought? I can't find the old poll atm.

  2. 1 hour ago, HamBlower said:

    It was very simple. My Bellona nearly wasn't dmaged in hull and structure, Potemkin's last shot on my hull was commented by him with only one word "jesus" because he didn't cause damage. As I followed him otuside the circle, he hit 2 - 3 times the foremast and it dropped. Potemkin managed to outplay the Ocean who tried to hold him ouside the shrinkin zone The wind was against me, so I couldn't get back to circle and died with nearly full HP. Ocean couldn't get back because of chains and shrinkin Zone.

    It was a fine tactic of Potemkin and to much greed onm my side

    the "jesus" was because i missed almost an entire broadside at 100m trying to hit your foremast with mediums lol, gg either way the post wasnt meant to make you look bad it was meant as a deterrent against the possibility that they would put the circle of death in reg ow battles to prevent griefing.

    • Like 3
  3. 2 hours ago, Durin said:

    did you sink em with chain or what happened there? ;D

    Survived a running battle to the edge of the circle of death and dropped the bellona's foremast outside of it, he had already burned a rep. The l'ocean followed us out so I just chained and maneuvered.

    • Like 1
  4. 6 hours ago, Mouth of Sauron said:

    A screen of all green fireships.

    Thats what i figured when i saw the vics lol.  I enjoyed watching rediii's stream vid...

    Sam foaming at the mouth: "what a bunch of fking losers"

    Somebody in the channel: "we would do the same thing"

     

  5. This game is 9.89/10, the players are rubbish though. Would be 10/10 if they brought back small battles and did weekly trafalgar events but perfection is an elusive animal.

  6. 58 minutes ago, admin said:

    No damage. 
    First they untied our hands. Second we have not seen any negative effect on sales. 

    we do not allow those videos on this forum - they are monetized and each time you click - outrage merchants make money. 

    Fair enough

  7. Review bombs from salty armchair developers pissed that they got ignored

    has already done far more damage..... but i agree for the most part with what you're trying to say @Teutonic. Just remember, shit like the hostility "exploit" and most other so called exploits can work both ways for any given faction, and are often used by everyone, not just the nation everyone likes to bitch about.

  8. 14 hours ago, Bryan Von Gyldenloeve said:

    So Russia 5 % think that would give the rest like

    GB 4%
    VP 4%
    Rest nation 4%
    Didn’t know when had some many bots in the game to pump up the numbers. Guess they for some reason don’t count in population. Maybe you can get devs to pump more bots in to Russia to help you.

    it was a joke.

  9. Alliances, whether between clans or nations, allowing multi national port battle participation is the only way to move forward without asking admin to take 4 steps back in development. Thinking a civil war mechanic, no matter how awesome it might be when used as intended, wont be abused by alts at some point is lunacy. Paid DLC forged papers and port investments closed the door on the player base for mobility between nations, i highly doubt it was unintentional. This was all said many times when most of the people who commented here in this thread demanded REDS break up and switch nations "for the sake of the game"Just read @rediii 's post from the first page and ask yourself if you're willing to put that kind of time and effort in for uncertain returns. Alliances and allies in PBs allows balance of power without balance of population which is unattainable in the current iteration of the game.

    • Like 4
  10. 3 hours ago, Mascarino said:

    That's to compensate his lack of skill. 

    If thats the case there's very little skill to be found in NA nowadays. They should switch back to 2 reps per battle system so i can rip on all the shitters that will cry bloody murder on the forums when they find out they cant just play like an asshole and then print a new ship.

  11. The bonuses themselves aren't the whole problem. Clan ownership of ports has completely destroyed the viability of starting new clans or moving them en mass to a new nation, which in many ways is the #1 factor, (paid forged papers DLC being a necessity purchase instead of being available without further investment into the game being a close #2) which leads to rvr stagnation and the inability for nations to either grow OR get smaller. There was always massive periodic population shifts from player driven wars/events in-game in the past which were instrumental in breaking up population blobs that naturally occur from time to time. Think of the small but steady flow and occasional deluge of players moving between nations as a healthy cardiovascular system keeping multiple aspects game fresh for players. There are alot of things that can, should,  and have been put behind a paywall. Swapping nations was not one of them imho. Just wanted to throw in another perspective.

  12. Ive found (no idea if its factual) that if you sail close to shore you get crap fish and very very very rarely a bottle. When sailing far from shore where you get fish worth 5 or 10 or 20 provisions when broken down i seem to get bottles more frequently but idk if that has any correlation with bottle drop chance.

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