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Posts posted by Barbancourt
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On 6/24/2019 at 4:57 PM, Capsize More said:
The US has a problem. I was excited to go out and unbox my brand new Aggy but long story shot, in order to do that, I will have to lose it.
Yup. Don't bother going beyond 5th rates unless you're in a large clan.
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42 minutes ago, Clifford Scott Wilson said:
I've been on WOT for 2 years. The entire time - from day 1 - people were saying it was a dying game. Still seems to be going pretty strong to me....
Pfffff - people will always say that to promote their particular idea of what's wrong with the game. "Xyz is killing the game! Population is dying! Everyone that left obviously agrees with me!"
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10 hours ago, rediii said:
The magic in NA lies in its assymetric battles and the victories you gain while in a worse position aswell in the grand campaign in terms of RvR.
Somehow 5 minute curbstompings just aren't "magical" to me. I want glorious clashing fleets!
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1 hour ago, --Privateer-- said:
If all the US worked together it would have been 29 US vs 8 Pirates.
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Random mode is pointless
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Just now, Sir Texas Sir said:
Bah it's all about tutorial and getting into the other ships.
pleb
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Doo do doo do doo doo doo...Don't Worry....Be Happy...
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40 minutes ago, GhastlyGhost said:
Faith some of you in this game is amazing. Don`t be disappointed after the release. Even if this game hit 1000 - 1100 players it will be still same unbalanced Naval with lot of unrealised ideas.
Maybe. The odd development decisions have caused years of hair-pulling. However, we're getting what we're getting and I'm going to make the best go of it that I can. We're all frustrated about this and that and a few other things, but there's no excuse for disgruntled people peeing in the pool trying to spoil things for everyone.
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25 minutes ago, Zlatkowar said:
Can we expect the promised 50 aditional paint jobs by release time? You're already months late on that.
Let's hope that's on the back burner relative to a miriad of other things
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Just now, fandagh said:
wipe will f... the game. and people is leaving coz they are not dumbs to be crafiting and building all again.
Did you just arrive or something? You need more rum....
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On 6/7/2019 at 2:13 PM, Aster said:
Shroud produces repairs as it is a capitol.
Shroud is a massive steaming pile of gankdung
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7 hours ago, Donovan said:
Would you mind buying me a few DLCs? The only redeemable ship I have is the yacht. 😕
Every so often I consider "retiring", and just Yachting in style full time.
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That's disappointing to hear. I don't think there's any valid reason to take this fun activity out of the game. 🙄
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People, the Wipe is going to happen. Get over it. Get over yourselves, as well. It's just a fricken game, and there's plenty of time to collect new toys in the post-Wipe era. Shaddup already
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On 6/2/2019 at 2:22 AM, Gregory Rainsborough said:
How did you get there, tried going through south yesterday but didn't work?
You could sail into the land at the right points at the very edges of the map when I did it in the autumn. I went via the ditch east of Sao Tome, going south south south right along the edge of the map under the land, then after hitting the corner of the map went west west west under Venezuala and the Andes until I popped out into the Pacific. On the return trip I went under the land on the west edge of the map near Acapulco and north north north under Oklahoma to the corner, then east east east until I popped out into the bit of water that allowed me to enter the Atlantic just east of the most northern "American" port.
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1 hour ago, Angus MacDuff said:
I've done the PVE server and found it very much the same, regardless of what part of the map you are on. We're not talking a small area here. The Gulf is more than large enough to give a player all the advantages of the entire PVE server.
The Gulf doesn't have the Antilles, Trinidad, Haiti, Panama, Bermuda, Carolina, etc, etc etc. I don't know why some people have such a hard time understanding that PVE players don't want to be confined to part of the map. They want to be able to go everywhere, see everything, have ports wherever they like, fly any flag they please, and not have to deal with azzhats attacking them.
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45 minutes ago, fandagh said:
Is not enough ai stupidly buffed? Bellonas siking Locenas, immortal Belle Poules? Now a ... wipe?
Where do I buy an Immortal Belle Poule? That would rock!
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12 minutes ago, Intrepido said:
Steam does not list Naval Action in their incoming release lists.
10-14 days to release and no advertisements about the game have been made. Last news about NA date from early 2016.
And people are expecting a good release.
Well, it's probably good that new people aren't tempted to purchase in the last days of early access, due to the low population extreme saltiness. Let them only see the fresh new beginning after release.
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Add Buenaventura and Acapulco (slightly fudged position) and maybe another central one as supply ports, teleports disabled, and put in the Galapagos. Instead of canals just leave the subterrainean routes we're familiar with to keep it a journey. Fishing, bottles, and artifacts, asian goods and resources to haul back. Some sort of NPC population to encounter. Pacific scenery to enjoy:
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4 hours ago, Mascarino said:
2000 players? You must be dreaming, if we reach 1000 players will be so good, but we have doubts.
A smart marketing campaign works wonders. With all the new DLC there's certainly a lot of money to be made by doing things properly.
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2 hours ago, Teutonic said:
As I said, all players in a clan - if they have been inactive for more than a month the clan tag/name would be wiped.
I'd imagine that about 6 months after release inactive early access character and clan names could be deleted and released for re-use, and perhaps continuing on inactivity periods of at least 13 month intervals thereafter.
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I haven't been back on PVE server because of the spectacular crashes
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include fore-and-aft ships
France under attack
in Caribbean News
Posted
French scoundrels have invited enemies into the Antilles to make war on Sweden. Let the cannonballs fly.